Showing posts with label shooter. Show all posts
Showing posts with label shooter. Show all posts

Prey Limited Collector's Edition Review

Prey Limited Collector's Edition
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Those of you who followed the first person shooter genre back in 1998 probably vaguely remember a game called Prey that was in development at 3D Realms. The game featured a Native American theme and a unique portal technology that allows enemies to appear out of thin air among other things. Then the game suddenly disappeared for years only to recently resurface. This new game, developed by Human Head Studios, features many of the original ideas from 1998 as well as a state-of-the-art graphics engine and fierce combat. The amount of hype surrounding the game when it was shown at E3 was enormous. Luckily, Prey manages to deliver a solid and compelling first person shooter experience.
Prey opens with the main character of the game, a Native American named Tommy, talking to himself in a bathroom mirror. He wants to take his girlfriend and leave the Indian reservation. She on the other hand doesn't want to leave. While trying to talk her into leaving, his girlfriend and his grandfather are sucked up into an alien ship. Tommy manages to get free and then sets out to rescue his girlfriend. Of course along the way he will end up saving the world.
The plot in the game is actually pretty solid. The game starts out pretty intense and things rapidly escalate and get pretty desperate. It also does a pretty good job of explaining why you of all people are the one who has been chosen to save the world. While the Native American influences are not a major part of the gameplay, it is an interesting and recurring theme in the storyline. The last few levels in the game make up one of the most intense climaxes to any first person shooter in recent memory. The ending also leaves you feeling pretty satisfied, which is a relief considering many high profile games have had disappointing endings recently. The whole game will take most people between 8 to 12 hours.
Along with a compelling plot, the game features amazing visuals. The game is powered by the Doom 3 engine (which also powered Quake 4). So the game features completely real-time lighting and shadowing and interactive GUI surfaces (control panels) like those found in Doom 3 and Quake 4. The engine has also been modified to provide other great looking effects like light bloom. The environments themselves are very detailed and are constantly animating. You really get the feeling that you are in a living spaceship.
In a way, Prey has fallen victim of its own hype. The biggest complaint that most will have with the game is of its use of portals, gravity manipulation and spirit walking. Many were expecting some revolutionary new gameplay mechanics because of these three things. Unfortunately their use doesn't do anything to drastically change the way first person shooters are played. But even though the game comes pretty short of "revolutionary", the portals and gravity manipulation keeps the game pretty fresh throughout, which is more then what other first person shooters offer these days. So while it doesn't reinvent the first person shooter, those gameplay innovations keep it from tasting stale.
The portals serve a couple of purposes. First, they allow you to move from one 3d environment to another seamlessly. Second, portals provide an interesting and fresh way for enemies to enter the environment. For example, sometimes enemies will portal in and be walking on the ceiling.
Perhaps more interesting then the portal system is what the game does with gravity. In the game you will find glowing walkways that allow you to walk up walls and even completely upside down. Even more interesting is that sometimes you will walk around a corner and gravity will completely change directions. There are also times when you will walk through rooms you have already been in but you will be on what was previously the wall or the ceiling. This keeps the battles interesting as you will be shooting down at enemies that look like they are on the ceiling, but they are really on the floor. Also, in some rooms you will have the ability to change gravity by shooting wall panels. The portals and gravity are constantly used in combination for some fun (though not very difficult) puzzles.
Tommy, because of his Native American heritage, also has the ability to leave his body and spirit walk. While in spirit form you can do things that you normally wouldn't be able to do. For example you can walk through force fields and sometimes over large gaps that would have been impossible to jump. Unfortunately, most of these sequences boil down to walking through a force field and hitting a switch on the other side to turn it off. There are a few puzzles in the game when you have to leave your body someplace and then use your spirit to move you somewhere you normally would not be able to go. However, these types of puzzles are few and far between and don't pose much of a challenge. Though you can fight enemies while in spirit form, which can be helpful when you are low on health.
Since you have this spirit walk ability, when you die you are sent to the spirit realm. The spirit realm is basically a small mini-game where you must shoot down red and blue wraiths which recharge your health and spirit energy. After a short amount of time you are sucked back into the living world pretty much exactly where you died. The amount of spirit energy and health you have depends on how well you did in the mini-game. While this is pretty unique and interesting, it has the unfortunate negative effect of making the game pretty easy. You never have to worry about saving since you in essence can't die. Perhaps it would have been better if you could actually fail at the mini-game.
Prey has a pretty good selection of weapons. While your arsenal is actually pretty small, weapons have secondary functions. Some of the weapons are alien versions of familiar weapons while others are pretty unique. One of the weapons must be powered up at stations. How the weapon behaves depends on what type of station you powered it up at.
The enemy designs in the game are pretty good overall. While there are not a ton of different looking enemy types, they all require different strategies to defeat. The AI in the game won't win any awards, but it does a good job of keeping the firefights intense and fun.
The audio in the game is pretty good. The voice acting is of pretty high quality. Unlike other games like Doom 3 or Half-Life 2, the main character in the game speaks a lot. The music score in the game, which is done by Jeremy Soule, is also pretty good. The only somewhat disappointing aspect of the sound design is the weapons themselves. While they don't sound bad by any means, they somewhat lack the punch that you would expect.
In the end, a lot of what you will get out of Prey depends on what you go in expecting. If you expect to find a revolutionary experience you will be disappointed. But if you go in with reasonable expectations, you will find a sold first person shooter with some interesting gameplay innovations that keep the game fresh and makes it stand out compared to other first person shooters.

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Tom Clancy's Ghost Recon: Gold Edition Review

Tom Clancy's Ghost Recon: Gold Edition
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This package includes Tom Clancy's GHOST RECON, Tom Clancy's GHOST RECON: DESERT SIEGE, and Tom Clancy's GHOST RECON: ISLAND THUNDER.
GHOST RECON is the groundbreaking squad-based combat game. It is the best Tom Clancy game to date, and featured multiple strategies for playing, ranging from stealth to guns-blazing. The online play was phenomenal and free of lag; and can still be played. Graphics are good, but actually look a little dated.
GHOST RECON: DESERT SIEGE is the first expansion pack to GHOST RECON. It obviously took on a desert setting; but also featured many improvements. The game still had its excellent online play; but it seemed to be a slight rehash.
GHOST RECON: ISLAND THUNDER is the best and most recent expansion pack. The one-player difficulty is harder, but not to the point where people will quit. The multiplayer (online) levels seem more interesting this time, and have unique new places to take cover.
Each expansion pack improved over the last one, and made up for 3 great games. If you never tried an online squad-based combat game, you owe it to yourself. If you already own these, there is nothing new here. Console gamers who enjoyed SOCOM: US NAVY SEALS or who liked the port of GHOST RECON will find this interesting and worthwile. People who were disappointed in CONFLICT: DESERT STORM or who want a squad-based take on RAINBOW SIX would do wise also to check this out.

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Project: Snowblind Review

Project: Snowblind
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Graphics : Sweet. Gameplay : difficult at first, but once you understand the control scheme, you quickly get the hang of the rest. Incredible particle effects. Very well done music. Replayability : moderate to none. That's the only downside. The game has good length, and a fun idea as a plotline. But, there are not too many twists and turns plotwise, so that pulls quite a bit away from re-playability. This ran well with the minimum specs on my system : AMD XP 2800 -- 512 MG DDR RAM -- 128 MG GeFORCE 4 5600. For the sheer shooting power of the game, i would recommend it. But, don't expect extreme depth in the gameplay. Just a good bit of fun.

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Intensive single-playerexperience!Product InformationExperience the dramatic intensity of the frontlines of a war through the eyes ofthe first of a new breed of super soldiers in this gritty and epic first-personaction game.In the not so distant Future Lt. Nathan Frost is challenged to stop arenegade regime from eradicating the civilized world.Hong Kong 2065. 2nd Lt. Nathan Frost is just a regular grunt until hevolunteers for a super-soldier transformation for an international army calledthe Liberty Coalition. A painful series of surgeries gives Frost extra-normalabilities via implanted enhancements which place him on the frontlines of a waragainst a destructive regime. After a military coup leaves him stranded inhostile territory cut off from command with only a handful of men Frost muststop the militia's secret weapon that threatens to plunge the world intodarkness.Product FeaturesRobust online multiplayer experience with 16 players and voice over IPsupport - classic and new multiplayer modesUse Bioenhancements to exploit the superhuman powers of your characterArsenal of experimental weaponry and secondary high tech gadgetry injectnew depths of gameplay never before realized especially when leveraged inmultiplayer playPick-up-&-play intense battlefield action starts at minute 1pulling the player through a cinematically immersive storylineWide variety in mission pacing ranges from frenetic action of battlefieldchaos to infiltration style missionsVehicles serve as functional obstacle solving tools and as weapons inboth single and multiplayer gameplayProduct Reviews"Unprecedented stream of battlefield chaos" - Play"The future of war" - Game Informer"All those weapons mean the possibilities are up to your imagination" - Electronic Gaming Monthly"Make the FPS genre better"&

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Boiling Point Review

Boiling Point
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** Reviewed using unpatched release version **
BP joins two game genres: FPS and real time RTS, and sets the whole thing in South America... as an ex army tough guy, your task is to find your daughter who has gone missing.
the game intially felt a bit like the GTA games(which I actually dont like), but this is not a series of GTA style missions - it is a true RTS storyline, and you can choose to follow the story (rescue your daughter) or just role play and advance your character. After half an hour, I started to think of Morrowind, but in the end I decided its much more like another recent game I have played - Vampire:Bloodlines
In fact, the feeling I get with this game is 100% the same as Vampire:Bloodlines - a very big game that is a little rushed (both technically and graphically), but certainly a different and absorbing game for those of us that hate all the samey action games that are over in a couple of days (such as Pariah, the last game I played all the way through... in less than 15 hours!). the difference is that BP is a lot bigger in scope than bloodlines (the latter of which actually had very small levels and a fairly fixed main storyline, albeit with multiple endings) .... Boiling point has one massive gaming area and a much more open scope).The three biggest issues for potential buyers of BP are
1. Do you really want what is actually a first person adventure game, or are you looking for a true FPS? I have a feeling a lot of disappointed buyers will be looking for a FPS from the demo videos and packaging - ITS A STORY DRIVEN ADVENTURE GAME! Yes, you do have to drive around a lot and talk to people... yes you can complete a lot of the tasks without ever shooting, and yes, the FPS part doesnt stand up as an FPS in its own right. Thats because its not an FPS, so if you want a more immediate shooter, you are in the wrong part of the store!
2. Hardware issues. This is a big game, not least because it has no levels - the initial game world loads once, and after that, it loads on demand behind the scenes so you see one big persistent (and very large!) game world. trouble is, on my XP2800+ CPU, 1GIG memory and Radeon 9800 pro, I initially got a glitchy slideshow! The fix was to increase the AGP aperture drastically, and I now have a smooth gaming experience (10024x768, 16 bit screen, most of the options set to high). However, lots of other users dont seem to have been so lucky, so read up on the NGs for the game/your hardware before you buy!
3. Patch issues. I havent seen any storyline issues yet, but Im sure there are one or two in the main game.. so I have a feeling I'll need at least one patch to complete the game.
So, to conclude, its a great game thats different, but it will appeal more to adventure gamers than FPS gamers. Needless to say, Im not a big FPS fan and am *really* enjoying BP, but your mileage may vary.
** Update 11 June 2005 **
Many of the issues with low framerate were fixed by updating my video drivers to the just released ATI catalyst 5.6 (I am using a Radeon 9800 pro).
S

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Combat: Task Force 121 Review

Combat: Task Force 121
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This game is pretty lame. In easy mode you only have to shoot somewhere in the vicinity of the enemy and you will kill him but in normal mode it takes multiple hits to kill him. The enemy somehow is able to shoot through things and you can't. Movement is very restricted as you can only go on the designated path due to the invisible walls all over the place. If you can get it from the bargain bin and want something pretty easy and quick to play, this game may be acceptable but if you are used to COD quality, save your money.

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Conflict Global Terror Review

Conflict Global Terror
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This is one of the most realistic combat games I have come across. Unfortunately, for those who seem to hate this franchise, it can be a bit challenging at times. It may not be perfect but it is fun and the game lasts a long 14 levels that are very diverse and interesting. There are multiple ways to beat each different situation you come across and it is interesting to replay levels and try different strategies. I thought the AI was very good as well. If you can pick this up for $20 it is worth taking a chance on.

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F.E.A.R. Extraction Point Review

F.E.A.R. Extraction Point
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Where to start, I was expecting much from the addon to the great game FEAR. Instead you get little. They reused much of the same textures, dark area's, and characters from the original.
No new characters to speak off,non exsistent story line even weaker than the first. You will have a hard time finding much new here.
The game is far too short, you can finish in about 3-5 hours, and its too easy, even on the hardest setting.Ohh and to top it off it adds nothing to multiplayer at all, no new levels, characters or weapons, not even a new mode.
If you never bought the original, you can have the multiplayer for free! Truly there is no reason to pick this up at all. The game is still fun in the way the first game was fun, but feels less like an expansion and more like the last few levels they left out of the game :(.
Not worth 30 dollars in anyway shape or form. Best to wait and buy in the bargin bin for 10 dollars or less. In other words don't support developers who put this kind of "stuff" out at almost full game price, its a rippoff at best.
We need to Show big companies Like EA, Activision, and Vivendi that its not alright to rip us off, the only thing they understand is not buying their products. I finished this the first night I bought it in 3.5 hours of none too exciting gameplay. Then you can uninstall and use as a coaster, an expensive coaster.

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Combat Task Force 121 Review

Combat Task Force 121
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Very good FPS game, I enjoyed it alot, and plenty of surprises around every corner. Excellant game and great valve for the price. Must have for the FPS collection.

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Delta Force: Xtreme Review

Delta Force: Xtreme
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Delta Force: XTreme is a re-make of the excellent original "Delta Force", which was released in 1998. They've pulled the best levels out of the original game and ported them over to NovaLogic's latest graphic's engine, along with adding some more levels. And the results are amazing! From the moment I was plopped into Mission one (the same Mission One from the original game), I was in heaven. I hadn't played the game since 98, so the nostalgia I felt was palpable. It was so fun to be able to play through that very familiar level with the superb graphics, which bear a strong resemblance to the FarCry graphics, only with even longer draw-distances. And if you can see a place, you can go there. You can travel for miles out of your way if you want to. Truly open-ended.
I liken the gameplay to Operation Flashpoint. It's pretty difficult and there doesn't appear to be a way to save your game. However, it does give you the option if you are killed, to re-start the level with full ammo and the enemies you've killed already dead. But that felt kinda like cheating. I'd have preferred a save-anywhere scheme, or at the very least, a couple of save points would help. As it is, it's very difficult, which adds to the tension. I kinda actaully like it that way really, since it forces me to be careful, however the option to choose a save scheme would be appreciated for those who can't live without it.
Enemies appear in droves, and come from all over at the sound of gunfire. You're best off to lie down in prone position and try to pick them off. However, I have not yet found a way to get more ammo. There is no manual with this game. One mission I started with 300 rounds, and that's it baby. I couldn't grab more from fallen enemies or find any anywhere. By pure luck, I finished the mission as my ammo meter reached zero. There may be a way to get ammo that I don't know about, but I haven't found it.
I haven't tried multiplayer yet. Though I am greatly looking forward to playing the 25 included co-op levels with my brother over NovaWorld. The last time we did that was when Delta Force: Land Warrior came out, and that was a blast. At the time, we loved NovaWorld. It was stable, and I'm amazed to see it's still around after all these years.
NovaLogic has been around a long time too. They've been making great games since I bought my first computer. Not many game companies are left from that era, and it's a testament to their dedication to all their games, both old and new. Nothing is abandoned. If you're a fan of an old NovaLogic game, there's still help and support on their website for you.

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Far Cry (Jewel Case) Review

Far Cry (Jewel Case)
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2004 was a good year for FPS games. Both HALF LIFE 2 and FAR CRY were released. Whereas DOOM III and QUAKE IV came and went - mostly unnoticed, these two were here to stay. Nevertheless, whereas HL2 eventually got to my nerves with the whole STEAMed-permission-to-play-for-30-minutes blunder, FAR CRY was the game I loved the most and replayed again and again.
The graphics are just amazing! HL2 may have crisp and clear textures too, however, FAR CRY's are also realistic and detailed even at maximum resolution. The controls are intuitive and remapable - and take the character (Jack Carver) precisely where you want him. Running is fast and crawling is effectively silent. When greater distances are to be covered, vehicles are available to commandeer.
The weapons are beautiful: a mix of real and futuristic improvements. Ammo is never really a problem (well, with the exception of the Sniper rifle bullets and the RPG loads when they would really tip the balance in your favor) and, most importantly, the damage they inflict is TRULY BALANCED: both enemies and player go down with about the same amount of damage (you would be surprised on how many games this is not true - STALKLER for one...).
The story is interesting, the locales truly breathtaking and the horizon the further you have ever seen in any game! True free roaming is not actually available (try to round an island with a speedboat to circumvent same stubborn enemies and a black helicopter will chop you to pieces), however the taste is at the tip of your tongue the whole time.
The sounds and music have been worked on with care and they maximize the gaming experience.
My only (minor) objection focuses on the battles with the mutants: FAR CRY features one of the best enemy AI ever encountered. I truly savored battling human AIs - but was apprehensive when another mutant segment was coming up. The game is so realistic that it truly shines in real environments and opponents. Then again, it never lets you get bored either...
I am not an easy costumer (check out my other reviews, you will see what I mean...); nevertheless,
HIGHLY RECOMMENDED!!!

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Command & Conquer: Renegade Review

Command and Conquer: Renegade
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I can still remember the final battle of the original Command and Conquer from back in the '90's. What I thought would take a few hours ended up taking an entire evening. Defeating those wicked NOD guys was the most mind-numbing experience ever - I could still feel my brain pounding long after the final cutscene played. Getting up for work the next day was almost as difficult!
So, of course when Westwood announced they were going to make a first-person shooter based on C&C, I had to get it. I can tell you C&C Renegade is a worthy first attempt yet it does fall short compared to the current crop of shooters out now.
PROS:
1. Graphics - I'm surprised at other reviewer's complaints. Not the best in terms of detail or graphic quality, but still very good for a game of this size and scope.
2. Action - Very engaging. It's not a one-man show - you're usually thrown into the heat of battle with explosions all around you. Plus you get to drive a lot of the vehicles too.
3. C&C Theme - all the goodies, GDI Cannons, Tiberium Harvesters, Obelisks, etc... The sound effects are very reminiscent of the early games, it even keeps track of the number of NOD soldiers you squish in your mammoth tank.
4. Cutscenes - very cool. Just when I think Westwood is slacking towards the later levels they throw in a nice epic movie to watch between levels.
5. Music - Awesome!! (as always) C&C games still have the best soundtracks.
NEUTRAL:
1. Level Design - Yeah, it's Westwood's first foray into level design and it shows. But quite frankly it shows just how accustomed gamers have gotten to having everything linear; we expect to follow a straight line to the goal and never have to backtrack once! At least in this game you can pretend this would be more like a real world assault. Besides, we're doing everything from beach assaults to desert sieges to sneak attacks in cities, submarines and snow covered mountain bases. What's wrong with that?
2. Voice Acting - Decent. Our hero Major Havoc sounds more like Duke Nukem. "You're going up against a whole squadron by yourself?" "Yeah, doesn't seem fair does it? Maybe I'll shoot left-handed." Am I the only one who gets a little creeped out by the way they move their lips?
3. Weapons - All nicely balanced with the exception of the grenade launcher. This worthless weapon makes huge explosions that seem to leave the enemy unfazed most of the time. Is this thing on?
CONS:
1. Load Times - Ugh. Over 2 min to load a level! If you're killed or even if you restart the same level it takes just as long! It's so annoying you'll end up playing the easier difficulty settings just to avoid dying. Minus one star for this annoyance.
2. Enemy AI - Atrocious! As much as I'd like to be biased I have to admit this is one of the worst ever. I can round a corner, see someone crouched behind a box, pump about ten rounds into him and while I stop to reload, he goes back to crouching behind the box... uhhh hello? I'll pick off someone with my sniper rifle and the guy next to him will just stand there and wait for his turn. I smirk when I'm warned of "elite" enemy forces approaching as these high-caliber opponents basically run into my line of fire and take maybe a few more hits to kill. Doom had better AI. Minus one star for this (and that's being nice!)
3. System Requirements - Considering a game like Wolfenstein runs on my system without a hitch, I'm disappointed I have to minimize all the detail settings using my (fairly new) Geforce 2 Pro and even then the frame rates choppy. You're gonna need a 1.4 gig system and a GF3 at the very least to run this game smoothly.
To sum it up - C&C fans (with sufficient hardware) will find enough to overlook the rather major annoyances in the game. Hardcore action fans, however, will find plenty to nitpick about but may realize that, in spite of it all, it's still a really fun game to play.
Hope my review helped!

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Command & Conquer: Renegade is a fast-paced, 3-D action game set in the gripping Command & Conquer universe. For the first time, you can experience a Command & Conquer game up close and personal as you fight it out on the ground among the structures, vehicles, and weapons made famous in the original. You assume the role of Havoc, an elite GDI commando who fights and explores from a first- or third-person viewpoint.
Battling through exotic indoor and outdoor environments, you're free to use both brute force and stealth in your mission objectives against the evil Brotherhood of Nod. No longer are you playing with just a top-down view of the battlefield. Now the action goes on around you and in full 3-D. Explore on, around, and inside all the popular structures and units from the original Command & Conquer. What's it like inside the ominous Hand of Nod? Now you'll know.
Fast, lethal, and effective, Havoc is an elite force of one who gets the job done, whatever it takes. Put yourself in the driver's seat of nearly every popular vehicle from the Command & Conquer series. Use powerful vehicles to your tactical advantage in hostile territory. If you need more firepower or horsepower, hijacking a Nod Flame Tank might be the key to mission success.Create your own tactics. How you tackle the multiple objectives within each of the 11 diverse missions is up to you. Seek out the perfect sniping spot for a stealthy assault, or drive a 75-ton tank straight through the frontlines. Use the environment for a critical edge in combat. Remember, you are a renegade. You make the rules. And show your stuff in multiplayer mode. Engage in chaotic deathmatches or cooperative team-based modes, such as C&C mode. Call up a friend to help battle through a challenging single-player mission. Prove you're the best through Westwood Online's tournaments and ladders system.

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Armed and Dangerous Review

Armed and Dangerous
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I read a few gamer magazine reviews about this title. They claimed it was great to play and had gut busting moments. IT WAS ALL TRUE!
Warning - this game would be good for kids....HOWEVER the jokes and comments are very adult. This game is a shooter....but the violence is mild and made funny, not gory. I would say it is ok for 12 yrs old and up.
Want an example of FUNNY? One of your weapons is a Shark gun. Yes, you shoot it at an enemy, yet all you see is a shark fin swimming on top of the ground. Suddenly, a Great White shark lunges up from underneath the enemy, bites into him and shakes him around like a rag doll before disappearing into the dirt again...THEN IT PATROLS FOR MORE ENEMIES!!!! It can easily wipe out a gang that has you pinned! Best of all, it never gets old. I could watch it again and again and again!!!
Excellent job LucasArts.
The cutscenes are a must see. Do not skip anything, even the opening credits and titles for the game. Some are cute, some are funny and some will have you laughing out loud. True example - I was playing this game at 2am. One of the cutscenes made me burst out laughing. My girlfriend was asleep and did not enjoy being woken up to see me having a great time...lol
Basically, you are part of a crew of rogue-ish Scotsmen roaming the country side for The Book of Rule. You have a blind old Jewish man, a Mole and a robot Roman soldier as sidekicks. Comments while you play and shoot bad guys are made by your side kicks. Example - The Mole cries out in a thick Scottish accent, "Did you hear the one about Miners? Miners do it in the dark!" I have bad guys crawling all over me and I start laughing so hard they killed me quickly becasue I could not react!
Use a rocket to knock off a guy up on a cliff edge and watch and laugh as the vistim cries out something like, "Avenge my death!" and his body flies through the air and lands right near you with a hard smack. Down right funny.
My only gripe about this game - the cut scene graphics are a very low quality. I think the animation and character designs could have been better. Look at their arms...they look very puppet-ish and silly. The video itself is low quality and at times, hard to make out the details. I am really disappointed at LucasArts for that.
No other complaints, the game is awesome fun....play it the first time without the music on so you can hear all the funny screams, comments, etc. Play the game again WITH the music on..the music really adds to the game!!!!

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There's no kill like overkill!Product InformationMeet the Lionhearts. A smack-talking rag-tag band of rebels bound on animpossible quest. With an arsenal of outrageous weapons they are destinedfor victory in 12000 bullets or less. If they can make it through an armyof psychotic robots and wall-smashing Goliaths they just might save theworld...if they don't burn it down first.Product FeaturesNavigate through a richly entertaining story with two smack-talkin' partners in crime.Explore five diverse environments including icy and snowy regions mountains with breathtaking vistas deep and foreboding woods and rain-spattered cliffs.Take down wicked enemies like half-man half-animal Grunts eliminator droids wall-smashing Goliaths evil monks and wild twiglets.Shoot your way through 21 action-packed missions.Brandish over 17 outlandish weapons like the Topsy-Turvy the VindalooRocket Launcher or the World's Smallest Black Hole and the Land Shark Gun.Product Reviews"9 out of 10. Essential Selection Award" - GMRWindows RequirementsWindows 98SE Me 2000 XPIntel Pentium III 1 GHz or AMD Athlon 1 GHz processor required100% DirectX 9.0 compatible computer256 MB of RAM required32 MB 3D Graphics Card with Hardware Transform and lighting (T&L) Capability required100% DirectX 9.0 compatible Audio Device requiredQuad Speed CD-ROM drive requiredKeyboard requiredMouse requiredMicrosoft DirectX 9.0b is included on this CD. Note: DirectXmay require the latest drivers for your particular hardware.

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You are empty Review

You are empty
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Eastern European gaming companies have came up with some great ideas in the last 5 years (STALKER and THE WITCHER pop to mind, to name just a couple). Unfortunately, although it tries hard, YOU ARE EMPTY is NOT one of the best examples.
This game's strengths are mainly the story and the settings. Soviet-era mentality had always been obsessed with mind-control sciences, and when something goes terribly wrong the world is turned into a zombie and cyber-entities cesspool.
The graphics are nice (comparable, at least, to those of HL2 - a 3-year old game mind you), the surfaces are gorgeous and have been done painstakingly in polygons (not bump mapping!) - and the game engine, although previously untested, hardly ever glitches! Now THAT is solid kung-fu programming!
The scenery, with all the Soviet propaganda posters and the beautifully done cut-scenes, is gorgeous; whereas, the sounds and music have been tastefully chosen, with radio loop-announcements cutting through the cold Russian wind making the power-lines whistle: this is a game that is really easy to get immersed into!
Interestingly, YOU ARE EMPTY runs for well over 16 hours(!): this is how long FPS games used to last - and not the miserly 3-4 hours the latest over-hyped releases do...
On the down side, the weapons may be realistic yet could not be more generic and unimaginative; movement is slower than flowing syrup, something especially nerve-raking when enemies have the tendency to jump you from all directions; and the damage (both sustained and inflicted) is hardly balanced: it is preferable to get hit by a grenade than to jump a single floor, to absorb several bullets that get bitten by a single rat and to keep using your sidearm than a rifle, since they do about the same damage, appear to have the same range and the sidearm can hold more bullets...!
This is a game that had been available for more than a year in Europe before finding distribution in the US - and, undoubtedly, this is not helping its chances to impress. We should count our blessings though: the European release also featured ...STARFORCE.
This is a solid first effort by DIGITAL SPRAY, a newly founded group, that although fails to stand out in this pre-Christmas crowd, lays stable groundwork for its future developments. Let's only hope they do not get outright absorbed into a gaming mega-corporation...
All in all: a creative and atmospheric game that is worth a budget admission price.

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SWAT 3 Review

SWAT 3
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I used to hold Rainbow 6 and the likes as among the best game of its genre till Swat 3 Elite Edition came out. At last a game that is realistic, where you actually try to arrest bad guys instead of lodging a bullet or two right between their ears. The controls are easy to use, the sound and picture are of really great quality plus the missions are well done. What else could we ask from a game? Buy it now and you won't regret it. Roger that!

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The ultimate 3D squad-based tactical combatsimulationProduct InformationLos Angeles 2005. In SWAT 3: Elite Edition representatives from around the world converge on LosAngeles to witness the signing of the Untied Nations Nuclear AbolishmentTreaty. Radical terrorist groups have descended on the city.Responsibility for the delegate's safety lies completely with LAPD's elite SWATunit. The city's fate is in your hands!Product FeaturesTest your mettle in 21 intense missions - featuring stunning photo realistic locations and filled with more than 150 motion captured characters.Choose to play cooperative and deathmatch games with up to five players via LAN or the Internet.Each mission is based on real L.A. locations including the sewer system the Convention Centre and even the LAX airport control tower.It's up to you and your team to save the lives of the innocent and take the terrorists into custody.Put your imagination to the test - full level editing tools included.Windows RequirementsWindows 95 98 Me XP Home EditionPentium 233 MHz or higher processor32 MB of RAM minimum550 MB free Hard Disc space4X CD-ROM drive800 x 600 high color Graphics CardWindows compatible Sound CardMouseKeyboard

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Joint Operations: Escalation Expansion Pack Review

Joint Operations: Escalation Expansion Pack
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This is a perfect add on to the best multiplayer warfare game on the market. Fast action, easy to learn and play, cool weapons, great teamwork. Everything about this game rocks. They added all the right stuff that was needed to make the original perfect. There is no problem with the playability, the colisions, and the weapons. It's all good.
After playing the beta test for a month, I can't stop playing this game. Sure Halo 2 and Half Life 2 slowed me down a bit. But I'm back into J.O.E. like I never stopped. Play more and more each day. Oh god! I'm addicted! Ahhhhhh! Don't buy this game! It'll keep you awake for days!!! Ahhhh!
I agree with Billy though, the Novalogic Forum Admins are clueless on how to handle a real forum. They really have a superiority complex, and keep the flow of conversation to a bare trickle of information worth reading.

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Record breaking large scale modern warfareintensified!Product Information[Requires original Joint Operations: Typhoon Rising game to play]The conflict in Indonesia has spilled over to other parts of Asia where rebeltroops have gained support in the war against Joint Ops Forces. Set against thelush backdrop of South East Asia enlist once more to take part in intense largescale modern FPS combat in games of up to 150 players online. Use new weaponsvehicles team tactics and strategic gameplay to dominate the battlefield.Product FeaturesNew VehiclesYou pound enemy camps into submission with the deadly M1A1-Abrams tank ormaneuver the Apache attack helicopter through artillery fire to obliteratebases below. Ride hell for for leather on dirt bikes to protectneighboring bases from invading ground troops.Select from Over 40 Awesome WeaponsIncludes 40+ weapons and multiple ammo types. Load a G-36 with softpoints or a P-90 with armor piercing rounds. Bring down massive tankswith the formidable Javelin missile.Test Your Mettle Against the Best Soldiers in the WorldAcross spectacular multiplayer levels online including an abandoned stripmine waterfall ruins a chemical weapons factory and more.150 Player Battlefields!Windows RequirementsRequires original Joint Operations: Typhoon Rising game to runWindows 98 Me 2000 XPPentium III 1.2 GHz or equivalent processor (Pentium 4 2.4 GHz required)512 MB System Memory Required266 MHz DDR (PC2100) or better Memory Speed2 GB Hard Drive spaceDirectX 9.0b requiredAGP 2X Motherboard required (AGP 4X Motherboard recommended)DirectX 9.0 AGP Video Card with 32MB & HW-T&L required. 128MB orgreater recommended (Compatible 3D cards include: nVidia GeForce 2 3 459xx 6xxx and ATI Radeon 9500 9600 9700 9800 X800) (The followingVideo Card are not supported: ATI Rage FireGL NVIDIA Quadro TNT/TNT2 andVanta chipsetsKyroKyro II Intel chipsets SiS Xabre Matro

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Warhammer 40K: Fire Warrior Review

Warhammer 40K: Fire Warrior
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Having witnessed the evolution of first person shooters and the WH40k universe of games first hand, I have trouble believing how unbelievably bad this game is. Apparently, Games Workshop will lend their WH40K license to anyone.
Visual experience: While the graphics engine is up to the task, the textures and level design are completely uninspired, making this game a visually bland experience. Although, I did enjoy the cut scenes which were well done, with the exception of poor voice talent. With this small exception, this game lacks any style whatsoever.
Weapons: Despite the game being set in the 41 Millennium, the weapons are about as deadly as a roman candle. The Pulse Rifle for example is well over a meter long and looks to weigh 100 kilos, yet it takes several shots to take out an unarmored imperial guardsman, even at point blank range.
Level Design: This game reverts to the stone age of the genera. These guys have apparent missed 15+ years of evolution. I had the feeling of being a trail horse, leisurely making my way about the countryside, not being able to choose my path or stray from the path that I was on. I found that you really don't have to pay attention to your mission or any of the plot development. Just continue to move forward, killing bad guys... If you run into a locked door, find a switch.
Gameplay: Take away the fancy graphics, and you're a playing a Doom II clone, without the cool weapons, spooky atmosphere or feeling of eminent danger. Strafe is the name of the game here boys and girls. Constantly run from side to side, back and forth behind cover and unload on your enemies and you'll be fine. Repeat until game complete. I found this game incredibly easy. I never felt I was in any danger of not completing my mission, even though I rarely knew or cared what it was. The whole game felt like a chore. I kept playing to find out if there was something I was missing. This game was clearly designed for the console platforms. The fact that you cannot use the mouse in the main menu was the first clue to the quality of this game. Then I found out that there are NO SAVE GAMES. Your progress is updated every time you reach a checkpoint. I thought this was banished from PC gaming years ago.
Even if you enjoy mindless action, I can think of a dozen titles that do it better than this game. If you only play it because it is WH40K, this is the ONLY WH40K game that I would suggest skipping all together. If you want to play WH40K FPS style, try Space Hulk, you may actually have fun. If you are an adolescent, not concerned with concepts like realism or suspense, missed doom II the first time around, and have nothing else to de except watch paint dry, this is the game for you!

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Hitman: Codename 47 Review

Hitman: Codename 47
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I would of given it 10 stars but, I guess that wasnt an option. This game redefines the whole "shooter" genre. Who else besides me is getting sick of the game that tests how fast you can click, rather how fast you can think? Well, I am and this game rocks the boat! I am not talking about the demo. The demo is like playing on the "paint" program compared to the full game. I used to love Half-Life, and still do! But, to play Hitman, oh my GOD, its as if Im in heaven! The graphics are so incredible, I got lost in the game. The plants move as you walk into them; the fishtanks break; you can even see yourself in the shadows, strangling a chef! Its great! However, there IS a drawback: the graphics are so incredible, if you dont have a suitable graphics card, a part might be messed up.The gameplay and lasting appeal is also great! There are numerous GIGANTIC missions that will keep you on as long as you can keep your eyes from falling out. The levels are different in their own ways and are very nice. WAIT! YOU MUST HAVE 128mb RAM! You can play with 64mb ram, but I warned you, It WILL go slow when you get into some serious gunfights. It will go sooo slow that you will be thinking that you are watching a picture show. I found out the hard way but it is such a good game that I spent $50 to get another 64mb. These are good requirements...
128mb RAM, 500 mhz, good graphics card, good sound card
the rest you should know about. This game is great. DONT forget the pluses! The minuses can be a big part of some action, but if you have the above requirements, get this game. If you dont buy this game, I will personally have a talk with the 47 himself. HAVE FUN! Oh! One last thing, this game can go both ways, you better be able to think. DO NOT load the game thinking its a gorefest run-of-the-mill shooter! You must THINK! THINK! THINK! THINK! DONT GET BOGGED DOWN BY THE THIRD LEVEL EITHER! Thats a tough one, but if you get that one, you will pretty much know what they expect.BUY! BUY! BUY THIS GAME!

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Death can strike anyone for the right price....Product InformationAs the enigmatic Hitman you must use stealth and tactical problem solvingto enter execute and exit your assignment with minimum attention and maximumeffect. You have an arsenal of black market weapons and tools atyour disposal; however choosing the right weapon is critical - attractingattention could lead to early retirement. Learn your environment planyour moves carefully and make every hit count.Product HighlightsPlan each assignment carefully to account for a variety of weapons surveillance data and multiple paths to completion.Access black market weapons decoys traps and personnel from an innovative currency reward system.Sharpen your skills through a comprehensive weapons and agility training session.Artificial intelligence that redefines the genre of the Thinking Shooter.Product FeaturesEnter the world of Hitman -- where you will use strategy and tactics to move among Hong Kong street gangs Russian gunrunners corrupt Hungarian politicians and Colombian drug lords.Scope out the scene and prepare to move into action.Gain access to secure environments.Gather information without attracting attention.Eliminate all obstacles -- bodyguards police guard dogs and more.Track and corner your target with stealth and cunning.Execute your lethal task using a world-class black market arsenal.Wash your hands of the job -- but stay alert. You're not done until youexit without detection.Minimum RequirementsMicrosoft Windows 98 Me XPVistaPentium II 266MHz or equivalent processor64MB of RAM 500MB available hard drive space 8X CD-ROM drive DirectX 7.0 compliant 3D accelerated

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