Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Runtime Revolution Enterprise Review

Runtime Revolution Enterprise
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I looked for years for a cross-platform replacement for Hypercard and finally found it in Runtime Revolution's Revolution Enterprise. And I've been using it ever since (started in 1999 or 2000 if memory serves).
This software has something for everyone. People with no programming experience can start by creating very simple programs using buttons to go forward and back. Those with a little bit of experience in high-level programming languages like me can easily learn to create interactive cases, quizzes, and drills. Indeed, although entirely self-taught as a programmer with a little bit of experience in Hypercard and a bit more in BASIC, I was able to create software commercially-marketable software for medical education.
And the software created by other, more sophisticated, users of Revolution Enterprise is nothing short of amazing! For a small taste, check out www.runrev.com--where you can even download a time-limited but fully functional demo of Revolution.
As for technical support, there is a very active list-serve on which questions can be posted. Most of the time when I post a question, it is answered within 12-24 hours, often with code samples attached. And, RunRev the company has proven to be highly responsive to suggestions from users.
Cross-platform functionality couldn't be easier. I prefer to work on a Mac. Converting my software to Windows takes essentially no time--click a few buttons and off you go. In (literally) a minute or two, you've got a Win XP/Vista app ready to distribute. In fact, the only adjustments I've ever had to make to my software has been to make sure the text displays exactly the way I want it to--and this is a font/OS issue, not a problem with Revolution.
All in all, I've been very satisfied with Revolution and look forward to using it to make ever more sophisticated applications. It beats everything other development environment I've tried hands down for combining ease-of-use with virtually limitless potential for creating even the most sophisticated applications.
And NO, I don't work for RunRev. I'm just a pleased-as-punch long-term user of Revolution.

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Summoner Review

Summoner
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The PS2 version of this game had the best interface (pc version is a bit clumsy), but overall the game play is fun and progressive. At times it can become a bit tedious but the overall story does keep it moving along.
Overall, a game geared towards RPG and content players.

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MONOPOLY 3D Review

MONOPOLY 3D
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I bought this at the store from the clearance rack for $3.99, and it's not even worth that. First of all, even though you download the software onto your computer, you still need to insert the cd into the computer each time you play. Secondly, the game play with computer opponents is terrible. You can choose from three different skill levels for the computer opponent. The more advanced their skill level, the higher the probaility that the computer opponent will have more favorable rolls, and a higher probability you will have less favorable rolls. This is too bad because I bought the game so my son could play by himself. That being said, the layout is nice, and game play with two or more individuals is nice, but the rating is for the unit as a whole. Skip this cd and buy a different Monopoly cd.

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Putt-Putt Enters The Race Review

Putt-Putt Enters The Race
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My 3 year old son loves Putt Putt! He gets such a great feeling of accomplishment when he does all that he needs to do to get into the race! I like it because the goal is not a competitive one where you have to "WIN" or "LOSE". It's more of a goal of getting the tools he needs to complete a certain job. It keeps him occupied for about an hour, which also gives me great opportunities to do housework,etc. without feeling like I'm robbing him of the chance to do something he enjoys! Also, it allows him to use his own creativity & problem solving skills, because he has to figure out how to get some of the items on the list. The greatest thing, though, is when he gets all the items & then goes to the race, he runs around the house laughing & saying "Number 1" because he's so proud of himeself!

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Putt-Putt and Pep are ready to take your kids on the ride of their lives! Today's the big day as our curious little convertible prepares for the Cartown 500. Redline Rick is eager to start the race, but Putt-Putt and Pep need a few items before they are ready to roll. Kids join in the adventure as they explore brand-new Cartown locations like Torvil Tractor's farm and Rover's Rocket Drive-in, looking for a safety helmet for Pep. Old friends like Smokey the Fire Engine and Outback Al help Putt-Putt get to the track in time for the big race. As the grand finale, kids hop behind the wheel for the first time ever as they race their favorite purple car toward the checkered flag at the Cartown Speedway! (Ages 3-8)

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Barbie 12 Dancing Princesses Review

Barbie 12 Dancing Princesses
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I bought this for my little girl whose 6 years old. She needed help with it at first to get used to the controls ( took around 30mins to teach her how to move and jump).She loves it and has spent a good 15-20 hours on it before finishing the game the first time. Thats quite a long time ,as other barbie games she has had, she has finished ~5hours. The game has a couple hard mini games you need to play to get through the story. My girl couldnt do it at first so she asked for my help through these spots her first couple playthroughs. eventually she has learned to do these by herself after 2-3 playthroughs. I think she has now finished the game ~5 times so its clear she has enjoyed it. It doesnt take her more than 10hours now to finish it though but she doesnt play it anymore anyways.
basically Its a long game which will take your kids time, so it is worth buying this over other barbie games.

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XIII Review

XIII
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This game has a lot going for it. The graphics are great and unique. Of course, the whole cell-shading aspect only carries the game so far. After a few levels, you won't even notice it anymore.
The game has a lot of good content presentation going though. The way it shows important scenes in "picture in picture" boxes makes sense to me even beyond the comic-book look and feel. Some of the gameplay however is pretty unique due to the comic-style presentation. For instance, you can see that guards are about to walk around a corner, because you can see little "tap tap tap" indicators on the screen. This adds a nice spin.
So why only 3 stars? Because of the damn save game mechanism. I mean: Why even allow to save anywhere, if you can only start over at the beginning ov levels?!? This completely ruins the game for me. And I mean, c'mon! Every game magazine criticises this! At every Game Developer Conference, everyone keeps repeating "the user must be able to save anywhere!", yet people still keep messing this up! And in this game this is particularily annoying, because the parts that have to be re-played are relatively lengthy, and (worst of all), one has to watch the same cut-scenes again and again, and there is no way to skip them.

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Confront your shadowy past and America's darkestcorridors of power.Product InformationYou wake up on a desolate strip of New England beach. The near-fatal impact ofa bullet has left your head pounding and your memory erased. What's more, the number XIII has been mysteriously tattooed on your chest, while your pocket holds a key to a New York City bank box. As your head is swimming in amnesia, you struggle toyour feet only to encounter more assailants intent on finishing the job. To your shock, you handle the hit men with the killing skills of a professional -- before heading to the bank in search of any shred of information about your lost identity andyour involvement in the President's murder. What lies ahead is a deadly quest not only into your shadowy past, but America's darkest corridors of power.Product FeaturesDiscover who is really behind the presidentialassassination and government cover-upEliminate all that stands in your way to the truthUtilize today's weapons and gadgetsTravel from the streets of New York, to the snowy Colorado mountains, to the beaches of the CaribbeanBecome immersed in the graphic-novel visual styleExperience a wide variety of gameplay, including cunning use of human shields, silent weapons and XIII's internal sixth sense to detect approaching enemiesHandle a dizzying array ofweapons, ranging from silent crossbows to precision sniper riflesSquare off against other players in innovative multiplayer modes, including the cooperative Cover Me, along with classic modes, such as Capture the Flag andDeathmatchProduct Reviews"Overall Best Game of Show" - ects 2003"Top 10 of E3 2003" - Computer Gaming World"A stunning presentation of

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Pajama Sam 2: Thunder and Lightening Aren't So Frightening Review

Pajama Sam 2: Thunder and Lightening Aren't So Frightening
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My 4 year old daughter has had this program for about a month and absolutely loves the Pajama Sam character - a cute, polite, smart and persistent role model. So, it's quickly become one of her favorites and she initiates playing it often.
Pajama Sam's educational style is different than some other children's educational programs. It's learning how to solve problems through observation, memory, analysis, mental mapping, puzzle solving and trial and error. The scenario is that Pajama Sam needs to help correct out of control weather patterns in the world and to do that has to fix the weather machine. For example, he has to find parts, figure how to make them viable, and install them. But, almost nothing is direct. For example, he must get in the gate of the control center, but cannot until he can get past the gatekeeper. Or, he must find a way to open the can of solar energy that he has found before he can use it. Hmmm, how can he do that? So, it's 1-step forward, and 2-steps back - like many real problems.
Some of these challenges are difficult for a 4 year old, so I think it works best with children of that age if a parent plans on some patient side-by-side time with their child in front of the screen. For example, some of the concepts can be unfamiliar to a 4 year old child, such as what a Wing Nut might be used for in fixing the weather machine. But, if you have the time to spend to coach them through these parts, I think this game is a good complement to other styles of learning. So, my 5-star rating assumes some guidance for children as young as 4 years old. If they will be left completely on their own with it, I think it's more suitable to an older child.
One last point: My daughter now sometimes says, YOUR QUITE WELCOME in response to THANK YOU. The talking telephone in the Pajama Sam game replies to him that way (with QUITE) when he thanks it. There are many instances of polite behavior modeling in this program.

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Watch out thunderand lightning Pajama Sam will be there!!Product InformationJoin Pajama Sam the world's youngest superhero as he journeys to WorldWide Weather the storm-stirring factory in the sky! Sam's spent one toomany evenings cowering under the couch so he sets out to conquer his fearof thunderstorms. It's amazing what he finds high above the clouds.Just as the little guy begins to learn that storms aren't as bad as theyseem Sam accidentally sends the weather system into a frenzy. Nowthere'ss snow in Saigon and sunshine in Seattle! He'll need your child's helpto explore this wonderful world filled with challenging puzzles fun gamesand fantastic new friends as they help Thunder and Lightning fix the weatherto normal before Mother Nature finds out!Sam soon finds out that there is much more to this than he thought!Through wind rain sleet and snow the pint-sized superhero always deliversfun and adventure from exciting places! There's so much to do before theweather returns to normal! Luckily Sam finds lots of interesting new friendswho are willing to help. Even in a factory there's always time forbreaks! See what comes up in the Garden Lab play a game of Collect theComics and you just never know where you'll find puzzle pieces!Product HighlightsChallenge and inspire kids to think for themselves in creative and flexibleways.Kids play with faithful lovable friends as they discover captivating worldswhere they direct the journey and overcome challenges at their own pace.The heart-warming characters and engaging adventures come to life throughfeature-film quality animation original music and the power of a child'simagination.KeyFeatures IncludePlay again and again - new puzzles and new locations await each time youplay!Click points reveal hundreds and hundreds of hidden surprises!Special games and activities encourage creativity help teach spatial relationsand sharpen problem-solving skills.Out of time? Save the game and finis

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Disney's the Chronicles of Narnia: the Lion, the Witch, and the Wardrobe Review

Disney's the Chronicles of Narnia: the Lion, the Witch, and the Wardrobe
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As I can't wait to see the CoN movie to come out, I immediately got Narnia the computer game when I saw it in the store. In the game, you can play as all four of the children during most of the levels. Each of them has their own special powers and abilities: Peter's strength lies in his sword, as does Edmund's, Susan can shoot arrows and use panpipes to find hidden items, and Lucy heals as well as tames beasts. The children can also team up together to perform special moves. Throughout the game, you unlock new special abilities for them, spending the coins you'll collect during each level.
There are 15 levels in the Narnia computer game. Each level is broken up into different `sections' or Checkpoints, where the game auto saves where you are. You can't actually save your game in the middle- only after you've finished a level- but if you die at any time during that level, you go back to the last checkpoint (as apposed to starting the level all over again).
During your level, you'll gather money to spend, points to unlock abilities, shields and statues, arrows for Susan to shoot, hearts for health. Not only do our heroes fight, but they also have to figure out things like how to get over an icy pond without falling in. Many times they have to work together to kill an especially difficult enemy. There's also some bonus stuff you unlock for each level you complete.
Overall, Narnia was great fun to play. There are two difficulty levels, Normal and Hard. On Normal, the game is not especially difficult, but it also is not easy- a good balance. Narnia has a cool 2-player feature that lets two people play the game at the same time, making it twice the fun. The graphics are really good and there are some nice clips from the movie itself. I feel it was a great buy and recommend it to anyone who is looking forward to the Narnia movie.

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Defeat Evil Free Narnia!Product InformationThe Chronicles of Narnia: The Lion The Witch and The Wardrobe is a definitiveaction adventure based on the Walt Disney Pictures and Walden Media filmcapturing the renowned and beloved book series from author C.S. Lewis.Players enter the world of Narnia a land frozen in eternal winter by the evilpowers of the malevolent and evil White Witch. In order to end this frigidcaptivity and free his people the mighty lion Aslan true ruler of Narniainvokes an ancient prophecy. It will become the destiny of four young siblingsfrom our world: Peter Susan Edmund and Lucy Pevensie to work together and usetheir unique combat skills weaponry and abilities to defeat the Witch and herarmies and save Narnia. These four unlikely heroes must battle the evil forcesof the White Witch by waging war against a vast variety of creatures includingCentaurs Minotaurs Minoboars Cyclops Werewolves Wraiths AnkleslicersWolves Satyrs Boggles and more.Product FeaturesConquer the forces of evilPlay as all four heroesBattle side by side in co-op modeCombine characters for special movesLive the epic adventure while playing all four heroes in a team-basedaction adventureBattle the evil forces of the White Witch by waging war against a hugevariety of creatures including Minotaurs Cyclopes Werewolves and moreUtilize the unique combat skills weaponry and special moves of eachcharacter to fight hordes of dark mythical beasts or solve intricatepuzzlesMultiplayer game play for up to two playersSeamless game play integration of film footage music and voice talentplus unlockable content and more...Windows RequirementsWindows 2000 XP1.5 GHz Pentium IV processorDirectX 9 compatible 64 MB or TurboCache Direct 3D Card with VertexShader v1.1 and Pixel Shader v1.1 support (NVIDIA GeForce3 class orequivalent)DirectX 9 compatible Sound CardDirectX 9.0c (included)8X CD-ROM Drive4.0 GB free hard Disk spaceKeyb

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Tycoon City: New York Review

Tycoon City: New York
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If you've played a tycoon simulation before, you'll find Tycoon City: New York vaguely familiar. You know, you're the boss, and you'll be fully responsible for how your business grows. In Tycoon City: New York, the business is to build an empire in the city of New York. And to a certain extent, it provides quite an entertaining experience of doing so, even though the effect isn't quite as lasting as it could've been.
Before you begin, you'll be asked to choose a mode of play. Seasoned tycoon gamers, or those who simply want a more open-ended quest, can choose the "Sandbox" mode, which basically gives you the entire island of Manhattan, and the freedom to do almost everything with it. Almost, because some of the famous landmarks can only be built if you manage to achieve certain status. The Sandbox also allow you to turn off competition completely, but that's hardly what you want to play a game for, is it?
The "Build New York" mode is more structured, since it's actually the main campaign mode of the game. This offers tutorials on the various aspects of the game as you progress, as well as some missions along the way to keep the interest going. Missions come in the form of "opportunities", and fulfilling them will help improve your standing as a tycoon. An opportunity, for example, could be the influx of students into your district. To satisfy these students, you'll need to build street fashion retail shops, internet cafes, burger joints, and so on. Doing so will rake in the profits, which will in turn allow you to build more businesses. To fully complete an opportunity mission, however, you'd still need to achieve the objectives given by the game, which usually require you to hit a certain percentage of certain ratings. These are not difficult to achieve, but some level of multi-tasking is required to truly excel.
The rewards of completing a mission could be new items in your Build menu, or even Landmark Points, which you can use to build prominent landmarks. At the time of writing, I've built the Greenwich Church and the Greenwich Courthouse Library, which is not too bad for a few hours of play, I guess. Having landmarks in a district greatly increases its rating, and soon after you build them, you'll find yourself unlocking new districts where you can further strengthen your empire.
The strength of your empire is measured by your total earnings. It's therefore important to identify the needs of the people in the districts, and build businesses to satisfy them. Each business has a sphere of influence, which basically shows you how far its reaches in terms of fulfilling needs. You can also upgrade a business by improving its appeal and satisfaction level, but you'd need to accumulate upgrade credits to do so. Each business also has a fixed amount of upgrade limits, so you'd need to juggle between your resources, as well as each business' limitations. This could turn out to be quite a challenge. Also, if you fancy a competitor's business, you can always buy it over. It's usually expensive to do so, but the takeover could still proved to be fruitful if it's raking in profits by the truckload daily.
Tycoon City: New York is primarily focused on business, rather than infrastructural expansions. Sure, you create buildings all the time, but they only take a few seconds to be completed, letting you go straight into enhancing the businesses right away. Unfortunately, the game gives very little control over your finances. Apart from earning profits, and the odd sale of existing businesses, you won't get much opportunities to further your earnings. The game would have appeal better if it allows some level of business micromanagement. For example, after adding an advertising billboard to increase an appeal of a building, it'd be more fun if you can actually sell the advertising space for cash. Nonethelss, this is not a major issue.
The main issue for Tycoon City: New York is the limited gameplay. You'll find yourself clicking on empty plots of land, and creating new businesses. And that's basically it. Even with opportunities and expansions, what you'll effectively do over the course of the game is to click on empty plots of land, and create new businesses. This is exactly why the game gets old very quickly, even though it has the potential to be highly addictive.
Presentation wise, Tycoon City: New York is definitely a looker. The infrastructural models look solid, with great details on each type of building. A sense of appropriateness also comes into play for the upgrades, since you can add display items for your shops so that they look better. So, a restaurant may have an additional seating area outside the shop, a retail shop may have a bargain bin, and a night club may have a bouncer. All these add to the variety of graphics, and you can't help but stop and admire at these additional details from time to time.
The audio presentation is a little weak by comparison. The music is rather boring, and the voice-overs (yes, you do get to see people talking) are bland. But at least Deep Red included a nice little identification jingle for each type of building. This is seldom seen in games of this genre, and is quite a pleasant touch to accommodate the slow gameplay.
Overall, Tycoon City: New York is an enjoyable game. It's straight to the point, it's visually beautiful, and to a certain extent, it may even have mass appeal - who doesn't like making money? What drags it down is its overly mundane gameplay, and the lack of a real challenge. If you're simply looking to enjoy a tycoon game without ever risking the chance of losing the game, Tycoon City: New York should just do the trick.

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MIGHT AND MAGIC 9 Review

MIGHT AND MAGIC 9
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This game is good, fun and all, but the worse one in the series. However, if you are a MM andM fan you should still play this game. It is the last Might and Magic that was made for the PC. The rest were Heros or for other systems.

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PANZER DRAGOON Review

PANZER DRAGOON
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This a rail shooter with great graphics and music. The problem with this version is that it's incomplete - it has only 4 episodes, while the original (apparently made only for the original Nvidia 3D cards) had 7. So you finish episode 4, and are left with a feeling of incompleteness, since you never have the final showdown with the evil wizard and his dragon.
I'd give it 5 stars IF it was complete.

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Cossacks II: Napoleonic Wars Review

Cossacks II: Napoleonic Wars
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I loved the original Cossacks game, and this one is very similar, but only it's during the Napoleonic era, it's a wild, fun game to play, there is some strategy involved, and it's very close to the original, but has a few new differences, there seems to be a bit more to learn, how to control your troops and move them around, but it's still a fun game to play, and the graphics are still good today, even though they are a few years old.
I would recommend this game to anyone that enjoys strategy, and who enjoyed the original Cossacks titles and also Napoleonic era war games, this one is just build and fight.
I looked up the cheat codes online, to me for this type of game, makes it more fund, having cheats does not ruin anything for it.

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Scooby Doo 2: Monsters Unleashed (Jewel Case) Review

Scooby Doo 2: Monsters Unleashed (Jewel Case)
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I thought we were getting a game to play not just a series of lame puzzles.........very weak, even for a three year old.

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Prince Of Persia 3D (Jewel Case) Review

Prince Of Persia 3D (Jewel Case)
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This game comes with two disks. Since this is the jewel case edition, there's no printed manual. There's supposed to be an on-disk manual, but I can't find it. Did the manufacturer forget about it? I'm not happy with that. Otherwise, it seems like a cool game. I have the original Prince of Persia for Super Nintendo. It was a cool game for its day. Other than the obvious improvement in graphics, I think the best thing about this new game is that you can save your progress more often, which is a good thing for such a challenging game.
Incidentally, the new "Sands of Time" game has an even higher "coolness factor", but to me it looks less like the original Prince of Persia (although I haven't played it yet). Most of the traps in "Sands of Time" cause damage to the prince but don't kill him immediately. The prospect of sudden death looming ahead is something POP3D has in common with the original. In fact, in the original game you had to go back to the beginning of the level everytime you die. Sands of Time also has the Matrix-like wall-walking moves, which look cool, but there's nothing like that in the original game.

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The secrets of 12th centuryPersia await you—in glorious 3-D!Product InformationEnter a world of unbridled passion harrowing adventure and blood-pumpingaction… to a mystical place where a once-humble servant has transformedhimself into a 12th century Persian prince!This is Prince of Persia 3D—the 3-D sequel to the legendary action-adventureseries that sold over two million copies worldwide! With the fascinatingstoryline nail-biting action and addictive gameplay the original Princeof Persia set the benchmark for gaming excellence. Prince of Persia 3Dsets the bar even higher!A Story in the Rich Tradition of an Arabian Night's Tale…What began as a peaceful moonlit night ends in a nightmare. The Sultan'sbodyguards fall at the blade of an enchanting dancer. Your bride the Princessis taken hostage by the Sultan's jealous brother and condemned to marryher cousin the hideous Rugnor. You must escape the dungeon to rescue herfrom Rugnor's stronghold in the mountains. Countless traps and temptingenchantments await as you solve the mysteries and reveal the secrets ofancient Persia!Stunning Environments Fluid Animation & Lifelike ActionPrince of Persia 3D springs to life with fluid animation devious trapsand an elegantly simple interface for running jumping climbing and swordfighting. Journey through seven environments including an opulent Persianpalace an exciting air ship and Tibetan cliffs.Product FeaturesPrince of Persia 3D is loaded with breathtaking new features!A compelling new 3-D game design and storyline developed with legendarycreator of the original Prince of Persia Jordan Mechner.12 challenging levels spanning 7 exotic Persian environments. More than 30 human and fantasy creature opponents with AI that adjustsin real time to match your combat style. A simple and intuitive interface for fast action combat and pinpoint control. Realistic sword fighting requiring deft precision and timing

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Robot Arena: Design and Destroy Review

Robot Arena: Design and Destroy
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I have been an avid viewer of such shows as Battlebots, Robot Wars, and Robotica for the past few years. I have researched the sport, and know enough that I could build a robot if I had enough money to do so. I was one of the first to buy Robot Arena 1 almost two years ago. That game was not so great. I bought RA1 because I wanted to experience building and fighting robots. Once I played it, I realized it was not going to be what I expected. Robot Arena 2 though, is a whole different story. This game is simply amazing. The botlab is as close to real life as you can get. You start off drawing a base plate for your chassis, then extrude it and change the shape. Once done with that, you can add motors, batteries, or whatever you want. Unlike other robot games where you simply click how many motors you want, in this one you can place them anywhere in the chassis. You can raise them, rotate them, or stick them outside the chassis on extenders, whatever you want. Once you have mobility down, why not add a weapon? No pre-defined weapon spots here, you can put them wherever and however you want. Want a hammer? Get a burst motor, stick an arm on it, with a hammer at the end. Want a disc? Put in a z-tek motor with a disc component on it with some weapons at the ends, and you're done. There are endless possibilities, and that's not all. Once you wire it up how you want, you can go fight it. The game play is stunning. The chassis can deform, and parts can go flying off. They don't just disappear once they come off either, they become actual physics objects that you can get high centered on as in real life. When you chop an opponent's wheel off, or when a spinner's hammer goes flying causing it to go off balance and pull a "mauler," it really gets your heart pumping. Online play requires a high speed modem, but unlike RA1, you don't need IP addresses anymore. Just create a game and wait, or tell your friend to join and use a password. The game has so many features, I could not possibly put them all here. I haven't even mentioned the chassis painting, the possibility for walking robots, the large amount of original AI robots, or the in-game tourney system. All I can say is get this game now, you won't regret it ;-)

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Rallisport (Jewel Case) Review

Rallisport (Jewel Case)
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Great Racing Game! Graphics are great, configurable, controls work, drives very realistic. Best game to have force feedback. Audio is good!

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Sega Sonic DX Review

Sega Sonic DX
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Finally, Sonic Adventure takes it's first leap from the Game Cube onto the PC. Now I can finally play the game that marked Sonic's first run in a compltely 3D envoironment. It was also his first tread on our little Earth. The story: Dr. Eggman has discovered a mysterious creature called Chaos, a water based monstrosity that feeds off the power of chaos emeralds...by devouring them! With each emerald absorbed into it's blue gel-like body, Chaos becomes ever stronger. It's a race against time to beat Eggman (no pun intended) to the emeralds or Chaos will become powerful enough to destroy the world. This title was originaly released on the sadly short lived Sega Dreamcast as simply Sonic Adventure. This second version of Sonic's biggest land mark (before Sonic Heroes) is the so called "director's cut" though not much seems to have changed. Then again this is the first time I've ever played this one. The 3D rendering is a bit new for me (I'm used to playing Sonic in 2D) but it's fun. I've gotten the hang of it. I also love the music, but then, I've always enjoyed the music in these games. I also like the fact that you can play, not only as Sonic, but as one of five other characters as well (as opposed to Heroes in which you play as teams of three). There's also Tails, Knuckles, Amy and two characters who were new at the time of this game's release Big The Cat and a robot with a consience E-102 GAMMA. And even better, each character has their own story line to follow so it's a different game each time you play as a different character! And remember, in a way you're also playing Sonic X, the hit cartoon on 4Kids TV which I am also enjoying. Here's to hoping they release Sonic Adventure 2 Battle on the PC soon too.

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