Showing posts with label world war ii. Show all posts
Showing posts with label world war ii. Show all posts

Microsoft Combat Flight Simulator 3: Battle for Europe Review

Microsoft Combat Flight Simulator 3: Battle for Europe
Average Reviews:

(More customer reviews)
Things are often very relative in the gaming world. If CFS3 was actually Microsoft's first shot at a combat sim, it probably would merrit much higher reviews from the simming community and myself. After all, the game does boast an interesting campaign engine, a good variety of different planes to fly, including bombers and prototypical aircraft, some nice atmospheric effects, and the ability to man different positions on the bombers. Of course, many of these pro's have already been implemented in other WW2 combat sims of years past.
Unfortunately, this is not Microsoft's first shot and those of us who have loyally followed their series of flight sims, both combat and civilian, expect a certain progression with each new release. I, myself, was extremely pleased with said progression in both FS2002 and CFS2. Both games, I felt, learned from the mistakes of their predecessors, but at the same time, remained faithful to the series. And both greatly enhanced the look and feel of flight simming while not expecting too much from the machines they ran on. This is where CFS3 fails in my eyes.
So here are my major beefs.
Graphics: Where did they dream up this graphics engine? It looks and feels more like a first-person shooter than a flight sim. Is this really CFS3 or am I playing Counterstrike on a very wacky map? Sure it has nice clouds, but this game just does not have the visual cohesiveness of FS2002 nor CFS2. The virtual cockpits just don't look as good as in CFS2. The ground objects are also out of proportion to the aircraft. Do a little low-level strafing and things just don't look right.
Performance: My biggest gripe. If this new graphics engine was supposed to provide better performance by utilizing the video card more, they blew it. I have a P4 1.9ghz, 512mb rambus, with a TI4600 128mb Geforce4 and, with NO programs running in the background, the game stutters - especially when firing the guns. UNACCEPTABLE. The game just doesn't look good enough to justify such a drop in performance.
Damage models: These were supposed to be greatly improved. If so, I don't see it. Every plane I have shot down follows the same annoying pattern: pour tons of rounds into any part you like and eventually the whole plane blows up. No pieces of wings falling off, no tails detaching, no engines blowing, just one big boom. Would someone please go back to 1998 and look at the damage models in Activision's Fighter Sqadron? They did it right.
AI: I am getting so sick of computer pilots that have the uncanny ability - even as novices - to maintain control and maneuverability of their aircraft when you have damaged them, when one little hit on your alieron from their guns renders your aircraft unflyable.
Selection of aircraft: It was very thoughtful of Microsoft to include some oddball prototypical aircraft in their selection, but why oh why, at the expense of planes like the B17, Do17, He111, Ju87, and ME110? This is Europe, right? Oh, and thanks for the lack of compatibility with CFS2 aircraft.
Yes, all my griping makes the game sound a lot worse than it actually is, but with all the used copies of CFS3 I've seen on auction sites and the number of bad reviews it's gotten from other users like myself, I think it's obvious that Microsoft has made a boo-boo or two on this one. Let's pray they don't use this graphics engine on FS2004.

Click Here to see more reviews about: Microsoft Combat Flight Simulator 3: Battle for Europe

Anti-aircraft fire blankets you. Blast debris hurls toward your propeller. And you wonder why you didn't join the navy. This ain't no free-flight, cloud-gunner, glory ride. This is ground assault: the real, gritty combat that can make or break a battle, and take your life in one massive explosion. Bombs shatter enemy airfields, trains, and tank columns as you streak across the European countryside in WWII's greatest planes, dodging small-arms fire, gripping your joystick with sweaty palms and white knuckles, pumped with adrenaline-living history.
As a U.S. Army Air Force, Royal Air Force, or Luftwaffe pilot in Microsoft's Combat Flight Simulator 3 you fly in the historical framework of the tactical air war in northwest Europe starting in mid-1943, but there's a significant difference. The skill and perseverance you and your squadron or Staffel bring to each battle can alter the tactical situation and the timeline of the campaign. This open-ended and flexible campaign means you can influence events, alter history, and extend the timeline to add new technology to your arsenal. How you handle these tactical and technological advantages will determine the outcome.
In Combat Flight Simulator 3, it's 1943, and no one knows what's going to happen.
New features include:

Enhanced campaign play sends you on involved tactical missions in a campaign where success or failure can move the frontline, influence the quality of equipment available, and even change the outcome of the war
New collection of 18 aircraft featuring bombers with crews (fly medium bombers and take control of the bombardier or gunner position), stunning 3-D cockpit detail, accurate performance and damage modeling, medium bomber operations, WWII state-of-the-art aircraft (including the first jet fighters)
Custom graphics engine powers super-high detail ground-attack targets and improved scenery with enhanced 3-D modeling and texturing
Cooperative multiplayer missions and free-for-all dogfights via the Internet and LAN
Reactive world: areas of the campaign world will trigger events, spawn aircraft, generate flak, etc. in response to your presence
Role playing elements: pilots have qualities like Bombing Skill, Vision, and Health
Strategy: you make decisions that influence how the war is fought, where to put the pressure on the enemy, and what aircraft improvements are crucial to the war effort


Buy NowGet 7% OFF

Click here for more information about Microsoft Combat Flight Simulator 3: Battle for Europe

Read More...

Combat Flight Simulator: WWII Europe Series (Jewel Case) Review

Combat Flight Simulator: WWII Europe Series (Jewel Case)
Average Reviews:

(More customer reviews)
I've got the first 2 entries in the CFS series, and have mixed feelings about each of them. I suspect that the series takes a radically new turn in CFS3, but I can't be sure. CFS1 and CFS2 look and fly pretty much the same - building a military flight sim out of the tried and true MS Flight Simulator engine (which has the double benefit of feeling and looking real AND the ability to add-on 3rd party aircraft). Unfortunately, the developers took the concept of "MS Flight Simulator with guns" too seriously and never craft much of a military sim to go with the engine - the missions are canned and the campaigns are not only scripted, but short. In CFS: Europe, you can fly allied or axis missions in one of two campaigns - the Battle of Britain (mostly over southern UK, summer-early fall, 1940) or the one for western Europe, 1943. Though the lack of American missions are understandable for the first campaign (Pearl Harbor was still over a year away when the "Battle of Britain" came to an end) the lack of flyable British missions in the second campaign is odd. As a yankee, you'll start out flying the not-very-spritely P-47, before progressing to the faster and more nimble Mustang (and boy, will you feel the difference). Bombers appear in the game, but CFS is strictly a fighter-flyable affair. Ofcourse, if you want to tweak the game yourself, you can find scenery, aircraft and missions to suit your tastes, but that still doesn't excuse how bare a sim CFS is - it's almost as if the programmers decided that there was no point to adding in a wider variety of planes, weapons, scenery or campaigns since they knew that serious users would do it themselves. The game engine is pretty, and allows hardcore users to take real control of their planes (start-up, manifold pressure, mixture, et. al.), but it's nothing spectacular. Ground modeling looks pretty, but there's little complexity to it - bit-mapped images (and not much variety to them) "painted" on naturally irregular topography. Ground targets have very basic damage modeling - hit them enough and they just disappear in unconvincing, "Buck Rogers in the 25th Century" style fireballs. Some of the missions seem a tad unrealistic - sending short-ranged Spitfires on strafing missions across the channel when the RAF had barely enough fighters of any kind to stem the tide of Luftwaffe bombers? The missions are also repetitive, though real WWII pilots probably flew an even lower variety of missions than you'll find flying a single tour here. Still, your American bomber formations always meet a small number of the same kinds of fighters - FW-190's and Me-109's. The early German jets appear - but only as ground targets in a late-war mission. You can add AI (that is, non-flyable) aircraft as well, but not as easily. The variety of add-on planes is as limitless as the imagination of the flight-sim community, but is otherwise constrained by the fact that this is a WWII sim. That means that you can fly F-14's against Mitsubishi A6M's ("Splash the Zeros, I say again, SPLASH the Zeroes!"), but you can forget about using the complex sensor suites and sophisticated weapons of modern aircraft on this game (and, as with all entries of the MS Flight Sim series, vertical movers like helos or Harriers are limited in terms of simulating hover-flight). Flight is challenging, but slidable realism allows newbies a softer learning curve. The fluid sense of flight is lacking though - with cloud effects looking less convincing than those used on "EF2000" from 1996. Better effects were found in "Jane's WWII Fighters" which also had more compelling enemies, and a more dynamic campaign (if a more prosaic flight engine).
In short, this is a basic game - good for those who want a simple and fun WWII sim, but can't run the Jane's game.

Click Here to see more reviews about: Combat Flight Simulator: WWII Europe Series (Jewel Case)

Platform:WINDOWS 95/98/ME/XPPublisher:ATARIPackaging:JEWEL CASERating:EVERYONEMicrosoftCombat Flight Simulator combines Flight Simulator realism with air combat excitement. Enlist with the Royal Air Force the Luftwaffe or the U.S. Army Air Force - and prepare to experience the most realistic air combat simulation ever to take flight. Fly the Real Thing. The realistic flight models will challenge pilots to learn the different characteristics of each airplane.Campaigns Missions Quick Combat or Free Flight game modes. Add More Aircraft Missions and Scenery. Import thousands of planes from the Internet or bring your favourite scenery or aircraft from selected Microsoft Flight Simulator products into Microsoft Combat Flight Simulator. Choose from eight historic fighters including theHawker Hurricane Mk ISupermarine Spitfire Mark IFocke-Wulf Fw 190 A8Messerschmitt Bf 109ESupermarine Spitfire Mark IXMesserschmitt Bf 109GRepublic P-47D ThunderboltNorth American P-51D Mustang System RequirementsWindows95 98 ME XP Processor - P133 MHz System Memory - 16 MB Graphics Card - 8 MB Free Hard Drive Space - 230 MB CD-ROM - 4 speed DirectX - 6 or higher

Buy Now

Click here for more information about Combat Flight Simulator: WWII Europe Series (Jewel Case)

Read More...

World War II Sniper : Call to Victory Review

World War II Sniper : Call to Victory
Average Reviews:

(More customer reviews)
WW2 Sniper is among the sorry games. It needs to be totally reprogrammed to have action that flows well. To many times it cuts away claiming you failed to support the allies, or some other message like that. It could be a good game if they would get the bugs out of it. I do not reccomend this game.

Click Here to see more reviews about: World War II Sniper : Call to Victory



Buy Now

Click here for more information about World War II Sniper : Call to Victory

Read More...

D-Day Review

D-Day
Average Reviews:

(More customer reviews)
This game is anything but junk! Is it perfect? No, of course not, I have yet to play a video game that is. However, IMHO this is a good game that has provided me with hours of quality entertainment. Now for the review: Basically, this is a real time strategy game (so if your looking for a Medal of Honor type game this isn't it) that covers 12 battles that were fought in Normandy, starting with the British Paratroop landings and the subsequent battle for Pegasus Bridge. Made with the help of Normandie Memoire (a Normandy historical association), The game is taken strickly from the allied point of view and all of the battles are the ones that the Allies won. The 12 battles are: Pegasus Bridge, The Merville battery, Ste Mere Eglise, The Longest Day (Omaha Beach), Carentan, Cherbourg, Caen - Operation Goodwood, Saint-Lo, Operation cobra, Operation Bluecoat, The Mortain Counter Attack and finally the Falaise Pocket. The graphics are awesome, the battles are historically acurate, There's lots of extras including great archive footage and veteran testimonies and there are four difficulty settings (easy, normal, hard & extreme)to accommodate all skill levels. If nothing else get this for Ste Mere Eglise, Omaha Beach and Carentan, you won't be sorry!

Click Here to see more reviews about: D-Day



Buy NowGet 67% OFF

Click here for more information about D-Day

Read More...

Pacific Storm Review

Pacific Storm
Average Reviews:

(More customer reviews)
This game has serious potentional, but it crashes too much. I have the latest video card and no other game I have ever played before has this many problems. It has outstanding graphics, but even on minimal settings, it still crashes before a battle or during one. I would be careful before buying this one. Find someone who owns one first and try it on your computer and see if it works first. I am both a simutaltion and strategic game fan, this one has them both, but I am putting this one on the self until the designers update it and make a few patches. So buyers beware. see if you can rent or borrow first.

Click Here to see more reviews about: Pacific Storm



Buy NowGet 93% OFF

Click here for more information about Pacific Storm

Read More...

Eric Young's Squad Assault: Western Front Review

Eric Young's Squad Assault: Western Front
Average Reviews:

(More customer reviews)
After suffering from the G.I. Combat blues, Freedom games has produced a stable and exciting WW II Real time strategy game. No longer will tiger tanks run at the sight of light machine guns and grenades. The A.I. is much improved over G.I. combat, and the camera controls are easier to master. Great Job !!

Click Here to see more reviews about: Eric Young's Squad Assault: Western Front



Buy NowGet 70% OFF

Click here for more information about Eric Young's Squad Assault: Western Front

Read More...

Combat Task Force 121 Review

Combat Task Force 121
Average Reviews:

(More customer reviews)
Very good FPS game, I enjoyed it alot, and plenty of surprises around every corner. Excellant game and great valve for the price. Must have for the FPS collection.

Click Here to see more reviews about: Combat Task Force 121



Buy NowGet 80% OFF

Click here for more information about Combat Task Force 121

Read More...

Cuban Missile Crisis: the Aftermath Review

Cuban Missile Crisis: the Aftermath
Average Reviews:

(More customer reviews)
This game is only so-so. It assumes that the Cuban Missile Crisis of 1962 led to a nuclear war and WW3. But really those incidents have nothing to do with the progress of the game. It could easily have been a game called WW3 and set in the 1960s for all that the CMC had to do with it.
Game play is slow and the weapons are limited. Battles can be fought on autocombat or "by hand." It's more fun by hand, but gets a bit stale after a bit.
Strategy First publishes other great software like "Dangerous Waters." If you want a good battle sim, go elsewhere.

Click Here to see more reviews about: Cuban Missile Crisis: the Aftermath

History has been rewritten. It's up to you todetermine the future.Product InformationCuba 1962...A world on the brink of disaster holds its breath as two superpowers vie for supremacy. The silence is shattered by a tiny Caribbeanisland nation barely 90 miles from the continental United States. Theworld changes instantly as strategic missiles fly from secret installations onCuban soil. Now four coalitions have emerged to contest for domination ofa changed planet. There have been times when the Doomsday Clock has been close to strikingmidnight but we have always avoided the disaster of a global nuclearincident...but what if we hadn't. What if when the world stood on thebrink of apocalypse we had slipped?An interesting mix of real-time battles and a turn-based global strategy...morethan just a post-apocalyptic RTS!Product FeaturesFour extensive campaigns to choose from in an alternate history where theCuban Missile Crisis provoked a nuclear disaster in 1962.Dozens of missions through four sides of the conflict [American andBritish Alliance USSR French and German Alliance China]Post-nuclear Battlefields - Radioactive contamination zones that have aninfluence upon military equipment and troops.Key structures buildings and installations which when under yourcontrol will maximize the effectiveness of your troops.Windows RequirementsWindows 98 Me 2000 XPPentium III 700MHz processor (Pentium IV 1.8GHz or above recommended)256 MB of RAM (512MB recommended)32MB Video Card (64MB Video Card recommended)Sound Card2GB Hard Drive Space4X CD-ROM DriveKeyboardMouse

Buy NowGet 85% OFF

Click here for more information about Cuban Missile Crisis: the Aftermath

Read More...

Rush for Berlin Review

Rush for Berlin
Average Reviews:

(More customer reviews)
This game has StarForce copy protection, which is software that you do not want on your computer. Reportedly, it replaces your CD and/or DVD drivers, and often causes extreme hardware and software problems. I've been a victim of the software problems, it basically crippled my very expensive SCSI scanners and it was extremely difficult to figure out what was doing it. It could be the best game that's ever been produced, but anyone who's had the StarForce experience is going to steer clear.

Click Here to see more reviews about: Rush for Berlin

Choose and lead one of the Allied forces as you rush for Berlin in a race against both the enemy and time. Be the first to reach the German capital and claim victory.

Buy NowGet 93% OFF

Click here for more information about Rush for Berlin

Read More...

Axis & Allies Collector's Edition Review

Axis and Allies Collector's Edition
Average Reviews:

(More customer reviews)
This review is for whose prefer to play games from 90's. I bought this game by mistake, thinking it was an old version. I was disappointed that they removed airplanes and ships. The land units move across the water automatically. There is no air or water battles. No strategy except for land might. I never liked RTS anyway. If you love the older version, stay away from this one.

Click Here to see more reviews about: Axis & Allies Collector's Edition



Buy Now

Click here for more information about Axis & Allies Collector's Edition

Read More...

IL 2 Sturmovik: Forgotten Battles Review

IL 2 Sturmovik: Forgotten Battles
Average Reviews:

(More customer reviews)
I made a serious effort with the original (i.e., IL-2) when it was released; since my system is kept current in terms of memory and video there were no problems running the sim and the interface and graphic's were the best ever produced at the time.
I gave up due to the overly complicated joystick tuning routine (I use a Logitech Wingman Extreme Digital 3-D) and the constant patches released by the manufacturer.
I purchased FB realizing it was a standalone sim - not an expansion of IL-2. FB has the same interface and the default joystick routines are the same but now I have no problems with flight and obviously UBI have responded to feedback from consumers on this issue.
The AI has been critically reviewed by many; I agree that it is extremely tough but the designers goal is to create a simulation - not a game.
This is not a product for the casual gamer. If you are looking for a serious, detailed simulation of air combat on the Eastern Front than FB is the ideal platform. To be blunt, if you're not willing to invest the time required to overcome the learning curve then you will be extremely frustrated. The rewards for your investment will be rich as the sim provides the most detailed atmosphere for air combat ever produced.
You will need a 'current' system to run the sim at full detail levels. FB gets 4 stars instead of 5 because I agree with other reviewer's that the dynamic campaign interface is 'cold'; there hasn't been a good atmospheric campaign interface since Micropose's EAW.
System: OS: XP Home. Intel Pent. 4 2.80 GHz. 15" XGA TFT with Radeon IGP 345M Video Card. 40 GB 2 Hard Drive. 512 MB DDR SDRAM.

Click Here to see more reviews about: IL 2 Sturmovik: Forgotten Battles

IL-2: Forgotten Battles is the full-featured sequel to the realistic, multi-award winning IL-2: Sturmovik World War II combat flight simulation. IL-2: Forgotten Battles adds new maps and missions for both single and multiplayer play, as well as dozens of new World War II aircraft, including the American P-47 "Thunderbolt" and German Ju-87 "Stuka." All the aircraft from the first IL-2 game return. Players may choose to play from any time of 1941 to 1945 and fly for either Germany, Russia, Finland or Hungary.

A new Dynamic Campaign System has been added for almost limitless replayability. Dynamic campaigns are automatically generated, and the player can select his or her nation, squadron, and aircraft to fly. Players can also decide when they want to join the war. After the completion of each mission, the results will be processed and another mission will automatically be generated - and so on, until the end of war. Results of one mission will carry on to the next and no two missions will be the same.
During the campaigns, forces will advance or retreat, based on the history of the battles. However, frontline movements can speed up or slow down in limited degree. Additionally, resource tracking is present and objects destroyed in one mission will stay destroyed in the next. Every destroyed plane, friendly or hostile, reduces the number of planes of this type in the theatre, making their appearance less likely. Destroyed trains and transport columns will affect supply rate. If an ace is killed or captured, he will not appear in future battles.
Squadron management will also play a key-role in the dynamic campaign system. Every pilot has a name, photo (it is possible to replace the default photos) a rank, medals, sorties and kills. Each pilot's skill level is defined by combat experience. Pilots can be killed, captured, promoted, awarded or transferred. Losses are replaced, but new pilots will likely have minimal combat experience. Each squadron has a limited amount of combat ready planes, and if this number drops below some point, the squadron will be short-handed.

Buy NowGet 34% OFF

Click here for more information about IL 2 Sturmovik: Forgotten Battles

Read More...

Axis & Allies Review

Axis and Allies
Average Reviews:

(More customer reviews)
I got to say first off that the graphics are pretty lame. It's mostly just like the board game only on computer. When I first started playing I couln't stop. It's a great strategy game! And if you do like strategy then this is a great game to get, and it won't put a hole in your wallet!
I give the game play(out of 1-5) 5
Graphics-2
fun-5
Great game to pass those rainy days!

Click Here to see more reviews about: Axis & Allies



Buy NowGet 54% OFF

Click here for more information about Axis & Allies

Read More...

Brothers in Arms Road to Hill 30 Review

Brothers in Arms Road to Hill 30
Average Reviews:

(More customer reviews)
Ingredients:
Large cup Band of Brothers
Pinch of Command and Conquer
Generous slices of history
Garnish with authenticty
Second World War games are no stranger to the PC - indeed, the First-Person shooter market is positively swamped with them. Medal of Honor, still a fine game after all these years, gave us a crisp, detailed and immersive slice of being a part of the greatest war in history. Battlefield 1942 let us play around with planes, tanks and great big ships in an online sandbox. Recently, Call of Duty assaulted our senses with a vision of war at it's most visceral and crucially, developed the idea that you the player were far from alone on the battlefield. Computer controlled squad-mates charged into the fray along side you, a gratifying and certainly more authentic experience. Now, Brothers in Arms from UbiSoft takes it to the next level with it's implementation of full infantry combat where YOU call the shots. Played principally from a first-person perspective, Brothers in Arms clearly draws from the same graphical pool as it's forebears - gritty, lifelike animation, sound effects that will rattle your speakers and plenty of neat touches - dust, explosions, sun glare and weapon flashes all look and sound great, and WW2 buffs will be able to salivate over a wide range of accurately modeled weaponry. As in other games, Brothers allows the player to commandeer enemy weaponry and gun emplacements in order to give 'Fritz a taste of his own medicine. The player can also duck behind cover or lie prone, which in this mostly-realistic world of bullet damage can make all the difference between a live paratrooper and a letter home to mom. So far, so Call of Duty.
The ace-up-the-sleeve for this game comes in the form of your GI comrades. The player is typically accompanied by 2 computer controlled fire teams. In combat you can give orders and instructions to your troops using a simple, context-sensitive command system. Placing the command cursor, similar to aiming crosshairs, over the terrain instructs your troops to move to that position - once there, they are smart enough to find appropriate cover and begin to scout for enemy positions. Under attack, they automatically return fire, cover each other while reloading, and stay hidden and defended if the going gets really rough. The AI is leaps ahead of previous games, and it's a tremendously satisfying sight to watch your troops take care of themselves without you having to hold their hands. The 2 fire teams are split between a rifle squad, who are able to lay down supressing and covering fire with their M1 Garands and BAR, and an assault element, who, with grenades and machine guns are used to flank and destroy the enemy - a classic infantry tactic that the developers have researched in order to get it spot on. A typical engagement sees you the player supporting one of these 2 teams, which really allows you to play in your own style - budding commandos will enjoy rushing right down the enemy's throat, Thompson Sub blazing, while thinky types will relish the more strategic side of planning the attack.
In order to simulate the intense pre-mission preparation that paratroopers underwent, Ubi has implimented a unique command-map that can be opened during play. The area around the player can be viewed from an aerial vantage point, and partial zoom and rotation allows the player to plot their next move. The map terrain for each mission has been modelled from historical photographs, and the development team actually visited the battlefield to get a feel for how it must have looked. Best of all, each member of your team is based on a real soldier who fought in the campaign. It's at once rewarding and curiously spiritual to know that you are leading representations of real young men into the jaws of death, and when one of your guys goes down in the field, you better believe it tugs at your heart in a way very few games can achieve.
Like most modern games, Brothers in Arms requires a decent computer, with a gig or so of hard-drive space, a quality graphics card and plenty of free ram. However, you don't need a supercomputer to have a great time - my machine is a P4, 1.4, 9600 pro and 512meg of RAM, and this game remains smooth even when the fight gets close and personal. I highly recommend this game to anyone after a fresh take on an exciting genre; one that takes risks, pushes the envelope and offers a powerful, moving, and above all fun experience.

Click Here to see more reviews about: Brothers in Arms Road to Hill 30



Buy NowGet 73% OFF

Click here for more information about Brothers in Arms Road to Hill 30

Read More...

Battlestations Midway Review

Battlestations Midway
Average Reviews:

(More customer reviews)
I just installed this yesterday and started getting into it. Installation itself went smoothly. The game tells you upfront what kind of performance to expect given your computer's capabilities. As for the game there's 11 training missions that cover the controls, although since they teach the keystroke commands I forgot some of them quickly. The best thing so far is that the interface is quite simple to control all the different vessels. For someone who is interested in playing a submarine game but doesn't want to spend 40 hours learning how a real sub works (e.g. Silent Service III) this is the game for you. What can be considered both a plus and minus, an example of this approach is that the sub has 4 choices of depth: surface, periscope, deep, and too deep to spot but too deep to stay long. Bombing has been simplified as well. However, as a real-time strategy game I expect some learning curve involved, although it seems straightforward.
The realism is there. You get vivid depictions of ships, planes, and islands. There are crew members milling about your ship while you blast away at the enemy. The rudders and ailerons move on your plane.
I haven't played multiplayer but I am concerned that we have to use Gamespy exclusively. Also, there's a third party service that keeps the game updated. Not thrilled about installing that either. We'll see how it goes.

Click Here to see more reviews about: Battlestations Midway



Buy NowGet 36% OFF

Click here for more information about Battlestations Midway

Read More...

Gangsters Review

Gangsters
Average Reviews:

(More customer reviews)
This is a great game. It is fun, intense and takes much thought. The premise is a 1920's generic city that is loaded with gangsters. Your job is to run a crime syndicate and take over the city by defeating the other crime organizations, aquiring much wealth and owning a lot of property. The game is fun to play but it can be slow sometimes and a little repetitive. The game takes thinking too and isn't just a "run-around, shoot 'em up." You must negotiate with other crime bosses and pay off city officals. Making hits is great as well as bombing buildings. The game is surprisingly realistic and has much detail. Besides the fact that the game can be slow at the times, I highly recommend it. I wish I could give it a 4 1/2 stars. If your interested in the Mafia and some strategy, I highly recommend purchasing this game.

Click Here to see more reviews about: Gangsters

Real Power Is Never Given.....Product InformationSet in a Chicago-like town in the 1920's prohibition period Gangsters is thestrategy game where crime pays!From extortion and intimidation to street execution or all-out bloody gangwarfare Gangsters creates a world you play a mob boss whose goal is to build anempire that controls the City. Played in a vast city filled with over 5000 individual characters Gangsterscombines real-time action in a highly detailed isometric terrain with anyeasy-to-use strategy planning interface to authentically recreate the seedyviolent and ruthless world of gangland mobsters.Product FeaturesBoth in-depth strategic planning and real-time tactical gameplay.Control every aspect of a 1930's-era mob "family."Recruit from a pool of 400 gangsters for your organization each withunique skills and assets.Enjoy a virtual world with over 5000 citizens.Multiplayer support for up to 4 players over LAN and INTERNET viamplayer.comSystem RequirementsPentium 133 (minimum)Windows 95 98 Me4X CD-ROM Drive16MB RAM (minimum)2MB SVGA Graphics Card DirectX 6 compatibleDirectX 6 compatible sound cardMouse and Keyboard350MB of free hard drive spaceMulti-player up to 4 players TCP/IP supported

Buy NowGet 83% OFF

Click here for more information about Gangsters

Read More...

Silent Hunter 3 Review

Silent Hunter 3
Average Reviews:

(More customer reviews)
If you are looking for the ultimate U-Boat simulator, then look no further. I don't know what has gotten into Ubisoft Romania lately. Suddenly they are making kick-ass games. And this is the best so far in my opinion. And best of all, you get to be the bad guys. In other words you control a Nazi submarine (in the time period 1939-1945). You decide yourself if you want this to be a pure U-Boat simulator or a U-Boat arcade game, by adjusting the realism-level. 100% realism means no external camera-view, limited oxygen and batteries etc. You will have to live and act like a real submarine-captain. While 0% realism means full external camera-view, unlimited oxygen and batteries etc. You can also choose anything between 0% and 100% realism. Like full external view but limited oxygen. If you choose campaign-mode you will be assigned with different missions. Usually it will be to patrol a certain grid on the map for 24 hours, and you are bound to encounter some enemy ships along the way (usually british). The more enemy ships you sink, the better, and the more medals you will receive. Another thing that caught my attention in this game is the music (like I mentioned). Wow. Completely awesome.
Coolest moment so far in the game, for me, was me versus a British destroyer outside of Gibraltar at night during a storm. You NEED to try it for yourself. Obviously superb graphics here as well.
Another great thing about this game is the fact that everything on the DVD will be copied to the harddisk, so you won't have to locate the disc every time you want to play it. This is common with games meant for online-playing, like this one. I have all the other games in the Silent Hunter series, and this is by far the best in my opinion. In Silent Hunter 5 the problem was that new crappy feature that requires constant internet-connection to play it, In Silent Hunter 4 the problem was that you have to use the disc every time you play it. Silent Hunter 4 was set in the Pacific Ocean theatre of World War II, and was a great game but I still think Silent Hunter 3 is the best. If you prefer the Pacific Ocean theatre of World War II, beautiful turquoise water and white beaches you might enjoy Silent Hunter 4 more, but if you are a real man, you'll choose the cold, dark water of the Atlantic:-)

Click Here to see more reviews about: Silent Hunter 3



Buy NowGet 65% OFF

Click here for more information about Silent Hunter 3

Read More...