Showing posts with label first person. Show all posts
Showing posts with label first person. Show all posts

Prey Limited Collector's Edition Review

Prey Limited Collector's Edition
Average Reviews:

(More customer reviews)
Those of you who followed the first person shooter genre back in 1998 probably vaguely remember a game called Prey that was in development at 3D Realms. The game featured a Native American theme and a unique portal technology that allows enemies to appear out of thin air among other things. Then the game suddenly disappeared for years only to recently resurface. This new game, developed by Human Head Studios, features many of the original ideas from 1998 as well as a state-of-the-art graphics engine and fierce combat. The amount of hype surrounding the game when it was shown at E3 was enormous. Luckily, Prey manages to deliver a solid and compelling first person shooter experience.
Prey opens with the main character of the game, a Native American named Tommy, talking to himself in a bathroom mirror. He wants to take his girlfriend and leave the Indian reservation. She on the other hand doesn't want to leave. While trying to talk her into leaving, his girlfriend and his grandfather are sucked up into an alien ship. Tommy manages to get free and then sets out to rescue his girlfriend. Of course along the way he will end up saving the world.
The plot in the game is actually pretty solid. The game starts out pretty intense and things rapidly escalate and get pretty desperate. It also does a pretty good job of explaining why you of all people are the one who has been chosen to save the world. While the Native American influences are not a major part of the gameplay, it is an interesting and recurring theme in the storyline. The last few levels in the game make up one of the most intense climaxes to any first person shooter in recent memory. The ending also leaves you feeling pretty satisfied, which is a relief considering many high profile games have had disappointing endings recently. The whole game will take most people between 8 to 12 hours.
Along with a compelling plot, the game features amazing visuals. The game is powered by the Doom 3 engine (which also powered Quake 4). So the game features completely real-time lighting and shadowing and interactive GUI surfaces (control panels) like those found in Doom 3 and Quake 4. The engine has also been modified to provide other great looking effects like light bloom. The environments themselves are very detailed and are constantly animating. You really get the feeling that you are in a living spaceship.
In a way, Prey has fallen victim of its own hype. The biggest complaint that most will have with the game is of its use of portals, gravity manipulation and spirit walking. Many were expecting some revolutionary new gameplay mechanics because of these three things. Unfortunately their use doesn't do anything to drastically change the way first person shooters are played. But even though the game comes pretty short of "revolutionary", the portals and gravity manipulation keeps the game pretty fresh throughout, which is more then what other first person shooters offer these days. So while it doesn't reinvent the first person shooter, those gameplay innovations keep it from tasting stale.
The portals serve a couple of purposes. First, they allow you to move from one 3d environment to another seamlessly. Second, portals provide an interesting and fresh way for enemies to enter the environment. For example, sometimes enemies will portal in and be walking on the ceiling.
Perhaps more interesting then the portal system is what the game does with gravity. In the game you will find glowing walkways that allow you to walk up walls and even completely upside down. Even more interesting is that sometimes you will walk around a corner and gravity will completely change directions. There are also times when you will walk through rooms you have already been in but you will be on what was previously the wall or the ceiling. This keeps the battles interesting as you will be shooting down at enemies that look like they are on the ceiling, but they are really on the floor. Also, in some rooms you will have the ability to change gravity by shooting wall panels. The portals and gravity are constantly used in combination for some fun (though not very difficult) puzzles.
Tommy, because of his Native American heritage, also has the ability to leave his body and spirit walk. While in spirit form you can do things that you normally wouldn't be able to do. For example you can walk through force fields and sometimes over large gaps that would have been impossible to jump. Unfortunately, most of these sequences boil down to walking through a force field and hitting a switch on the other side to turn it off. There are a few puzzles in the game when you have to leave your body someplace and then use your spirit to move you somewhere you normally would not be able to go. However, these types of puzzles are few and far between and don't pose much of a challenge. Though you can fight enemies while in spirit form, which can be helpful when you are low on health.
Since you have this spirit walk ability, when you die you are sent to the spirit realm. The spirit realm is basically a small mini-game where you must shoot down red and blue wraiths which recharge your health and spirit energy. After a short amount of time you are sucked back into the living world pretty much exactly where you died. The amount of spirit energy and health you have depends on how well you did in the mini-game. While this is pretty unique and interesting, it has the unfortunate negative effect of making the game pretty easy. You never have to worry about saving since you in essence can't die. Perhaps it would have been better if you could actually fail at the mini-game.
Prey has a pretty good selection of weapons. While your arsenal is actually pretty small, weapons have secondary functions. Some of the weapons are alien versions of familiar weapons while others are pretty unique. One of the weapons must be powered up at stations. How the weapon behaves depends on what type of station you powered it up at.
The enemy designs in the game are pretty good overall. While there are not a ton of different looking enemy types, they all require different strategies to defeat. The AI in the game won't win any awards, but it does a good job of keeping the firefights intense and fun.
The audio in the game is pretty good. The voice acting is of pretty high quality. Unlike other games like Doom 3 or Half-Life 2, the main character in the game speaks a lot. The music score in the game, which is done by Jeremy Soule, is also pretty good. The only somewhat disappointing aspect of the sound design is the weapons themselves. While they don't sound bad by any means, they somewhat lack the punch that you would expect.
In the end, a lot of what you will get out of Prey depends on what you go in expecting. If you expect to find a revolutionary experience you will be disappointed. But if you go in with reasonable expectations, you will find a sold first person shooter with some interesting gameplay innovations that keep the game fresh and makes it stand out compared to other first person shooters.

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Tribes 2 Review

Tribes 2
Average Reviews:

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You engage your cloaking pack and walk right past the enemy base defenders; unnoticed. You make your way to the enemy flag, which is guarded by 2 heavy-armored defenders. You whip out your close range shocklance and electrocute the defenders. You nab the flag and make it back to your base and score! This is just one of the many complex and varied strategies and tactics available to you in this game.
Do you like to be a defender? Setting up base turrets and sensors and waiting for enemies to come by only to be ripped to shreds by your strategically placed turrets is the job for you.
Or are you an attacker? Flying deep into enemy territory and raiding the defense, trying to weaken them as much as possible with the help of a teammate waiting not far off with a ride home for you to escape with.
Perhaps you like the stealthy approach due to your Counterstrike skills. No problem. Slap on a cloak pack and a shocklance and you can go wreak havoc on unsuspecting enemies.
Maybe your a good pilot thanks to your flight sim practice. You can fly 1 of 6 awesome vehicles. The Havoc, for example, allows you to carry 4 passengers, and a tailgunner, totalling 6 people in one vehicle. You can then unload this heavy firepower-packing group right by the enemies base for an all out offensive.
Such teamplay is necessary to succeed in Tribes 2.
The graphics engine is able to render uber-huge, neverending enviroments in real time. Seamless transitions from indoor and outdoor make for realistic and intense gameplay. The weapons and packs allow for a seemingly endless amount of tactics. This game, to put it simply, rocks. =)
Graphics and gameplay aside, there is one thing that seems to get on everyones nerves- frames per second.
Dynamix made a wonderfully gorgeous engine, but it runs like a snail on all but the top end systems. There are exeptions, but I'n not going to lie to you- you really need a serious computer to run this at good detail levels. I have a P4, GF2 Ultra, and 256MB RDRAM. I get an average of 40fps at maximum detail. I'm lucky.
I would reccomend a P3 or Athlon running at 700MHz or more, 128 megs of Ram, and any GeForce2 video card. You'll be fine with that. Anything less and you'll need to lower the settings and resolution a lot to even get playable frame rates.
But if you've got the juice, get the game. It's one of the most addictive and immersive games you may ever own. It redefines online teamplay. It is one of the few first person shooters that require brainpower.
You owe it to yourself as a gamer to have this work of art on your hard drive.
:)

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Stand alone and you shall dieProduct InformationDate: 3941 A.D. The tribes of Man face a new threat: TheBioDerm Horde. The most innovative first person action franchise takesteam-based warfare to new heights. Welcome to Tribes 2 where only superiorteamwork and cunning tactics will ensure your Tribe's survival.Join an existing Tribe start one of your own or enlist in a new race added forTribes 2: the BioDerm Horde. Take arms and fight alongside more than 60 others(either human or AI teammates) with all-new weapons missions game types andvehicles via the Internet or over a Local Area Network. Or choose to playsingle-player campaign and training missions designed specifically to easegamers into action.With unprecedented innovations in team-based play and in-game communicationsmassive multiplayer support (60+ players) and new vehicles and weapons Tribes 2is the ultimate team-based action experience.Product FeaturesThe Horde is driving toward the heart of the Empire in an explosive frenzy ofrate and violence. Humanity must perish.There is only way to survive and win: Team Play!Fight alongside your brethren and you may live.Featuring a completely new graphics engine.Tribes 2 delivers fast-paced unparalleled team-play online across vastbreath-taking worlds.Alternatively brush up on your skills offline with the immersive singleplayer campaign.System RequirementsWindows 98 Me 2000 XP300 MHz processor64 MB of RAM553 MB free Hard Disk space12 MB Graphics CardDX compatible Sound CardDirectX 8 or higher4X CD-ROM drive

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