Zoo Tycoon 2 Review

Zoo Tycoon 2
Average Reviews:

(More customer reviews)
I was going to resist getting Zoo Tycoon 2, having recently being disappointed by the update of Rollercoaster Tycoon 3 (which is NOT an improvement). I am, however, a simulation/strategy game addict--and I am happy to report that I don't regret giving in to the impulse to buy Zoo Tycoon 2.
The original version of this game was not one of my favorites. I found changing little squares of landscape and mending fences rather tedious for long term game play, not to mention only having income from entrance fees and food/drinks keeping my bank account in a permanent decline, and visitors loosing interest in the exhibits too quickly.
WHY THIS VERSION IS BETTER:
* 3D Animation - I tend not to care much about graphics in general, however these graphics are quite well done, and you can zoom in quite close to observe the animals. You can also click on any animal and find out what it's doing at any given moment.
* Photo Safari - In certain scenarios and challenge games, you can earn awards by taking pictures of specific events. Switching to a digital camera style view, you may have to take a snapshot of two animals, or an animal running, etc.
* Interactive Mode - You can switch to guest view, and walk around your park, getting a close-up view. Further, you can play caretaker and clean up after animals (and guests), clean animals and fill food dishes yourself.
* Donations/Income - Guests continue to visit all exhibits as the game progresses, and contribute donations at each exhibit. The more interesting the exhibit, the more they donate (they like biomes: exhibits in which the terrain, plants, rocks and animals are all appropriate to one another).
* Guest/Animal Detail - Similar to Roller Coaster Tycoon, you can view each guest or animal's specific needs, discovering which are fulfilled and which are not. You can also view lists of this information that can be organized by any category (which animals are pregnant, which guests most need a bathroom, etc.)
* Responsive Guests - In the previous versions, guests nearly dying of thirst would walk right by a soda stand complaining. Now they form lines (though they'll whine if the line is too long) or give an opinion ("I want something other than soda.")
* Atmosphere - Part of your score depends on the appearance of your zoo. Guests will get unhappy without fountains, arches and bouncy kangaroo rides to keep them entertained (and you'll get a message if too many of them are dissatisfied).
* Zoo Rating/Progress - As your zoo improves, so does your rating, unlocking more objects and animals.
* Exhibit Design - As with the previous version, you paint exhibits with appropriate terrain and fill them with the right vegetation for the animal. However, you paint in broad strokes, rather than micromanaging every square. Also, you don't pay for the change of terrain, which keeps the costs of building an exhibit much more manageable.
* Gifts to Wear - There's a different gift for each animal, and guests will buy those relating to animals they've seen in your zoo. You might see them walking around with moose antlers on their heads or peacock backpacks.
* No Broken Fences: The fences no longer deteriorate, so animals only escape if you use the wrong kind of fence, and predators will not kill other animals. Guests will still flee from escaped animals, however.
*Animal Adoption: No longer can you purchase unlimited flamingoes or tigers. A limited number and variety of animals are available at a time, the higher your zoo rating, the more species available and the more options you have. You can choose to pass on adopting a species, and it will be replaced by a random other species after some time that isn't already an option (but each level only makes certain species available, you need to earn 5 stars to get the rarest animals).
* Specified Research: Rather than having to research several things you don't want to get the one you do, you can choose the specific object you want to research next for a set fee. Objects available for research expand with your zoo rating.
WHAT IT LACKS:
* Number of Scenarios: I've had the game less than a week, and have already beaten most of the campaign scenarios. However, there are many challenge games still to be played. No doubt an expansion pack is already in the works to fix this.
* Number of Animals: There are only 30 different animals, mostly the same as those found in the previous version. However, there is a wide variety: for instance you have one species of tiger, one of elephant, etc. I imagine there will be an expansion pack to supplement this, too.
* Limited Initial Animal Choice: You always start out with the same three (Moose, Peacock and Camel) and need to establish them before more are made available, which gets a bit tiresome when you play a number of scenarios.
BOTTOM LINE: A family-friendly game, I'd say this is one of the best simulation games of 2004 (and I've played a lot of them). Easy enough for kids to play, but entertaining enough for adults. If you're a fan of Rollercoaster Tycoon or SimCity, this is an excellent choice.


Click Here to see more reviews about: Zoo Tycoon 2



Buy NowGet 28% OFF

Click here for more information about Zoo Tycoon 2

0 comments:

Post a Comment