Luxor 2 Review

Luxor 2
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Luxor 2, to put it mildly, is a vast improvement over the first two Luxor games. Once you play it, you may never go back to Luxor or Amun Rising again.
What's changed? The core concept of the game is the same, but the graphics are MUCH better...the improvement would be like going from the original Playstation to the PS3. The backgrounds are more creatively designed and are much more immersive, and the balls wobble in their tracks to simulate texture and grow and shrink to simulate depth of field as they move. FX such as lightning, flame, smoke, and explosions are improved as well. The scarabs that push the balls now crawl, roll backwards, and react to powerups.
Basic gameplay hasn't changed, but there are a few new twists, including:
- All the powerups from the first game and the Scorpion from Amun Rising appear, plus new powerups: a lighted net which catches falling coins and treasures, a color-changing cloud, fast-shooting daggers, and a lightning storm which randomly destroys balls.
- When a chain is destroyed, anywhere from one to four or five treasures (jewels, jewelry, etc.) are lauched onto the screen.
- The game now has a ranking system which grades your gameplay; the highest rank is Pharaoh.
- Each level features a bonus game which is very similar to the Challenging Stages in the game Galaga.
If you were at all impressed with Luxor, you owe it to yourself to give Luxor 2 a try.

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