Quake 3 Arena Team Mission Pack Review

Quake 3 Arena Team Mission Pack
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One of the really cool things is the Team Power-Ups; Ammo regen, Scout, Doubler, and Guard. All of these enhance your player allowing you to play a different role or use a different strategy eg when you use Guard, your player is stronger and you can tie up two or three opponents before getting killed while your teammates capture the flag or whatever game. Or in games with a lot of people. weapons can be hard to come by, so Ammo Regen is preferred. My biggest problem is getting connected. Half the servers don't work, they default into a Quake 3 game or create an error. So I am frequently downloading new servers trying to find a place to play with more than one or two others.

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The first official expansion pack for Quake 3, Team Arena adds not only firepower but gameplay as well. Harvester, one of the expansion's new play modes, has players venturing into the center of the arena for objects that they must then bring to the opposing team's base (think football with guns). Another new play mode is Obelisk, where players try to destroy the enemy's obelisk. The mission isn't as easy as it sounds; obelisks slowly regenerate when not being attacked.
There's also the kind of stuff you'd expect from an expansion pack. The chain gun and nail gun are both back (you gotta love the classics), as well as a proximity grenade launcher. There are several new capture-the-flag and deathmatch maps, and now teams can design their own skins and logos as well as choose from different character heads.

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