Call to Power 2 Review

Call to Power 2
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I am sure a lot of players might disagree with this review but CTP 2 really has taken some steps in the right direction. If you liked CTP (1) game play interface then you will like this sequel.
The following are the major changes:
Combat - A very important change is the addition of an armor attribute to each unit. This means that the phalanx will no longer be able to stand toe to toe with a tank - it simply won't be able to do much damage even if it hits.
Stealth - Spies will let you see all approaching hidden units. While you'll still need the appropriate defense team to stop the approaching stealth unit
New units, Wonders, and Advances CTP 2 includes the City Planner, an advanced settler option that allows users to build cities that come with basic buildings already included and that have a higher population. The game also has loads of new sea units.
Diplomacy - This area is my favorite in the sequel. A completely new diplomatic model allows you to offer proposals and negotiate counter-proposals with other empires. React in friendly or hostile tones as you confront distinct opponents with more in-depth AI personalities for even more realism. Utilize all-new diplomatic options such as Borders to help define the geopolitical situation. For example, you could threaten to attack a country if they don't give you their maps.
Advances - The game will also include new Wonders of the World as well as new "Feats of Wonder." These are one time, temporary bonuses that you get for performing certain actions. For example, if you're the first person to circumnavigate the globe, you get a sea movement bonus for a few turns.
Other important changes in CTP2 are that the Space playing level has been completely removed and the game lasts from 4000BC to 2300AD (instead of 3000AD of CTP).
Overall, what are you waiting for?! Go get it...
Anjan

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It's Your Time To Rule!Product InformationWhat if the Ancient Egyptians had worshiped thegod of commerce? What if world leaders left global warming unchecked? What ifJapan hadn't bombed Pearl Harbor? What if the Aztecs had invaded Spain? What ifyou led the world?Prepareto accept history's greatest challenge: build the world's most powerful empireover a 6300 year time span reaching from primitive history to the futurerealms of science fiction. It's your time to rule!Rewritehistory govern cities and expand your empire with a realistic combat system.New units weapons buildings & technology all help you answer the call topower. Product FeaturesMore units buildings Wonders and technologiesVast new realms: Space and SeaFully-animating hi-resolution - 16-bit graphicsAll-new strategies including unconventional warfareBreakthrough time-saving interfaceEnhanced diplomatic and trade optionsScenario builderInternet and LAN MultiplayerAll-new Wonders of the World in stunning cinematicsActivities IncludeMore StrategiesBuild a empire to dominate the world over 6300 years. Negotiate via the mostadvanced diplomatic model available utilizing options such as negotiatingstances compound proposals and counter offers. More ScenariosPlay built-in real historical scenarios through Ancient Renaissance and Moderntimes. Create your empire through the ages or randomly created maps or a customEarth map. More MightMaster every aspect of your society using scientific economic diplomatic andmilitary strategies. This combat system gives you more power as you go upagainst A.I. adversaries with unique personalities.More ControlMicromanage or let new city mayors govern for you. Lead your people andkeep track of resources with an all-new interface. Added features include newunits new technologies and national borders. Minimum Requiremen

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