From Dusk 'Till Dawn Review
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From Dusk 'Till Dawn
by Dreamcatcher Interactive
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=Not even heavy enough to use to prop open a door (useless)
Reviewer: Anne
Just let me say this game has nothing to do with the movie. But that's not my gripe. Actually the story sounds like fun, you are a prisoner who is incarcerated on a huge ship that has been turned into a top security prison fast tracked for a death penalty. One night the security system goes haywire, opening the jail cells. You can escape, but first you have to mow down the rest of the prisoners, and staff, who have been turned into vampires.
Reading the blurb on the box is the best part of this game. I spent ...Australian on this, hoping that it would at least be fun. It wasn't.
Obviously, as often happens with game companies who buy the movie rights, Deamcatcher didn't have any money left over to actually enable them to make the game. But that's ok isn't it? After all, this is a cash cow for them. People like me will always buy the game because we liked the movie.
OK I'm trying to avoid describing the game play itself. Here it is - You are playing a game that is graphically worse than games made in the mid 90's (half life, for example, leaves it in the dust)You are playing third person (if first person even works, you will soon find it impossible) Your mouse is ultra sensitive. Move it left, and the game sways left rapidly and impossibly over-steps the mark (anyone who has actually "played" this game will know what I mean)You can't jump or crouch. You will find yourself "stepping through" the vampires (and walls, and pretty much anything else for that matter) instead of fighting them.
The level detail is nonexistent. A grey room is a square grey room. So much sameness that you are always lost. Backwards looks the same as forwards. There is no detail.
Characters all look the same. The lack of character detail is laughable.
Despite their being no detail, the game is often choppy.
So the graphics are horrible, and the controls are horrible. What of the sound? Well, it's just the same monotonous rubbish, sounds like someone screeching their fingernails down a blackboard when you open the game, then you forget about it (mercifully) because the music is set so low.
In-game sounds are awful.
You wince at the dialogue, where it makes sense (bad translation??) it is just plain stupid. Like "Lend me a hand, oh you don't have one" to a guy who's lost his arm. That sort of stupid. Other comments just don't make sense.
There are no movies at the end or start to set a mood. You are just plunged right into the...err...."action"
Hardly any guns, and they just plainly don't work correctly.
Why do you play games? For the challenge of finishing? There is no kudos in saying that you have finished "Dusk till Dawn" No incentive at all. That story-line just isn't there. It's boring, and trite. Game play is bad. Music is bad. What story there is bad.
Don't believe me? Well that's just my opinion. By all means, give it a go. For my money, that's the last Dreamcatcher game I buy.
New to games and want something better with first person shooter/adventure elements? Here's some suggestions -
Max Payne (FPS)
Serious Sam (FPS)
Return to Castle Wolfenstein (FPS)
Longest Journey (adventure)
Unreal Tournament (FPS)
Quake (2&3 FPS)
Wheel Of Time (FPS)
System Shock
Theif 2
Unreal (FPS)
Half Life (FPS)
Deus Ex (FPS meets RPG)
Diablo (RPG)
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Seth Gecko, sole survivor of the cult action film From Dusk 'till Dawn, has been sentenced to death in place of his brother, and has 72 hours left to live. With the help of the few remaining human survivors and armed with raw combat artillery, Seth might make it through the night. The game features 19 weapons, including M9 and paralyzing guns, a sander, a circular saw, and flash grenades. From Dusk 'till Dawn also includes destroyable backgrounds with "intelligent" effects, 20 challenging levels, and original new music mixed with the soundtrack of the movie.
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